Chapter idea: FNF featuring: the monster
also Known as the lemon demon. He stalks & sings a creepy lullabies : monster & winter horrorland. Those two songs will be sung by him. The only known killer to sing with his terror radius.
His power: sound will be a big part of his power. He’s also the second killer to utilize the madness status effect. If you happen to be in his terror radius the madness will go up slowly, if you’re close to him your madness will increase very slightly. Suing perks that affect sound will either help him or hurt him. The more sound the survivor makes, the less effective his music lullaby affects survivors. Silence will be vise versa.
His power is sonic boom: will increase madness further if it hits. The closer it is the less accurate it is & has a tiny hit box to allow for some counter play. after the survivor reaches madness lvl 2 they are vulnerable to damage hit once: injured, hit again & the dying state.
His madness tiers:
tier 1: once reaching madness is if you’re in his TR you’ll scream to reveal you location.
tier 2: survivors are vulnerable to sonic boom.
tier 3: the monster is known to have the ability to warp perception. Tiles will give the illusion that they change while remaining the same. It will give the illusion of tiles being different & confusing the survivor.
counter play: the survivors will have an exclusive item: headphones 🎧. These headphones will dull the effects of the monster’s music. They can be worn for 30 seconds before breaking & can be repaired in 10 seconds for & be used 5 times. The will not interfere with using items such as flashlights, Med kits, keys, & maps.
sound stations: there would be a total of 4 sound stations. Plug in your headphones on the map for these unique effects:
soothing music: you will be incapacitated for 30 seconds & if you’re injured, gain a health state.
angry music: stuns will last twice as long. lasts 30 seconds.
motivational music: gain 10% increases on gen repair speed, sabotage speed, unhooking speed, & healing speed. Lasts 30 seconds.
sneaky music: if you’re healthy, you leave no scratch marks. If you’re injured no blood pools & scratch marks. If you have lucky break, the timer to lucky break will stop & use the timer until it runs out. Lasts 30 seconds.
lofi music: gain the endurance status effect for 20 seconds.
only one player per sound station. The headphones will break after a song is chosen. so be careful & choose wisely. Headphones with no charges will not work on a sound station.
if you guys want to add or change anything, go right ahead. Especially with the perks because I haven’t think up perks for him yet.
The spooky monster will haunt your dreams.