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Nemesis Contamination Idea
They need to add something to the contamination debuff and make his tentacle strike recovery faster.
Contamination should get something like hindered or oblivious and make Survs who get hit not get the quick speed boost.
Zombies need to be increased with map size or at least actively going for survs a bit more. Something, cause they don't leave an impression at all.
Comments
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You do get hindered after getting hit with the tentacle, but it's literally only for like half a second so you don't notice it. It needs to be longer.
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Apparently 2 zombies is the limit for a technical reason. As of right now it's not possible for more. Tbf I'm not that surprised, even at 2 zombies sometimes it feels like their ai is taking a bathroom break in some matches. I would argue for making his tentacle better. As cool as the zombies are I have a feeling that they break more stuff then they are worth
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Nemesis needs some changes and alongside making tier 3 do something, contamination should also do something to incentivize vaccinating, but without being too strong as vaccines are limited. Also the speed boost upon becoming contaminated needs to be removed because this is just stupid.
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