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Billys collision is Bad

ChadWarden
ChadWarden Member Posts: 1

Newer reworked maps seem to actively screw billys curving potential by having beefy chainsaw hitboxes with bad collisions on every loop for example the autohaven filler pallets have unnecessary tiny tires that are walk over-able but the chainsaw bumps onto them. old autohaven had perfect hitboxes where the best player would come out on top. so plz a fix or even feedback would be nice.

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