Imagine killing 1 person with NOED and thinking you're a good killer.
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Um.... I don't play in tournaments if that's what you're getting at.
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So not only are you a baby survivor who cant counter noed but you're also a liar, well done.
I dont need noed, you're all usually dead before we even reach end game. I had harder games playing the bots in the tutorial than i do in regular games.
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Lol ok dude. Just think of something more productive to argue about next time Mr. Insidious LOL.
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I too have been playing for 3 years and almost never leave rank 1. I run noed all the time 😁 one of my fav builds is noed + bloidwarden + stbfl + bbq on fred. Just ignore the gens and juggle, its fun :)
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Oh yeah I bet. That's why even the best players in the world use NOED in tournaments.
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Lol do you want me to post a screenshot of my rank and devotion level? Cuz I can do that if it will get you to stop crying about how you need NOED to win games.
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Show me one post were i said you need noed to win games, just one. I'll wait, show me.
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No you assumed I was rank 15 so I'm assuming you need NOED to win games if you're in the vocal minority of players who actually defend the perk. There's no other reason to defend NOED unless you actually needed it to win. It's like old DS, the only people who actually thought it was balanced were people who needed it. Old DS was unbalanced and so is NOED, either you admit you need it or you stop defending it.
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Listen up little one, i dont care about noed. You're the one starting threads because you died to it, it made you "salty" remember. Rank 1 my arse.
I dont need it as killer and i dont care about it as survivor, it isnt strong and is easy to counter.
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Ok 😂
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No. The forums is made up of mostly killer mains who are salty at everything survivors do. If you knew anything about numbers. The amount of people who post on the forums is very much in the minority of all dbd players. Nobody likes NOED and you would know that if you actually had any game sense at all.
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Bruh ok have fun living in delusion. You've been coping your whole life it seems.
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Git gud?
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Imagine getting killed by NOED and thinking that the killer is bad.
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They needed a perk that gives free insta downs without telling you that it's active to get 1 kill... How are they good?
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I am curious about your actual rank. Mind providing that pic of your rank/devotion level?
As for NOED, citing tournament play, Forced Penance is considered a more valuable perk in tournament play than Pop and Ruin. I'll let that speak for itself.
NOED itself is fine. Don't hug the killer after 5 gens are done. If he's as bad as you say it should be easy not to get hit, right?
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Yeah and i'm doubting that you could actually beat anybody above purple rank without the use of NOED. Or you would probably just need to be an insidious basement bubba based on your pfp.
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Nobody who uses NOED is worth my time. You also think SWF is unbalanced so you're literally using NOED on only solo queue players lol. You are literally playing the easiest form of dbd possible and I'm done with this conversation. I sincerely hope you stop using crutch perks and actually give yourself challenge once in a while. It will really help you out in the long run, trust me.
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Games not lost or won until all survivors have escaped or died. Your line of thinking that 5 gens = killer lost is why I can understand you're so triggered by NOED because once all gens are done you feel entitled to escaping.
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They failed to do a side objective that takes a couple of seconds. How are they good?
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What? You mean finding every single dull totem on a giant map with no communication with random survivors that can barely play the game just for the off chance that they run one perk that's so destructive you have to do every single dull totem? It's just not reasonable counter play. Most of my games are so close that there would be no way that we could do every totem. There are many games where Ruin and Undying is enough trouble for us as is. There's a reason they nerfed Undying, because it was unreasonable to have to do up to 4 totems just to get rid of a single perk. The same goes for NOED.
EDIT: They also nerfed Ruin because it was based too much on the survivor's skill in hitting great skill checks. They wanted to make it more based on the killer's skill. The same is going for NOED right now. It's based on the survivor's abilities to do every single totem, not on anything in the killer's power. Does that make sense?
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I have beat plenty of red ranks before even getting to end game just by focusing on easier survivors. The red ranks usually only get out to hatch or something if they manage it.
That is the problem with any team based game. A chain is only as strong as its weakest link. You know?
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Um yeah. What does that have to do with NOED lol.
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NOED doesn't reward bad killers. It punishes lazy survivors that only do gens. There are 5 totems, 4 survivors and 3 totem detection perks. So absolute no reason to complain about it.
Oh and Undying rewarded killers for not tunneling and camping. Since otherwise they wouldn't get any benefit out of Undying Ruin.
Now that Undying is trash, camping and tunneling is on the rise again. Congratulations, survivors played themselves when they wanted that nerf so hard.
But sure, keep asking about the NOED nerf. I'm sure you gonna love what comes when it really gets nerfed as survivors want.
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Oh, I use NOED all the time. I have it on every killer that I leveled. Everything you were saying about that guy applies to me too. Only I don't even bother with the basement when I Bubba. We do it out in the open!
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I have literally spent the last week running anti-totem builds and my average team escape rate has absolutely plummeted.
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No I am very much ok with the new Undying, I don't care about camping and tunneling at all. What I'm saying is that NOED goes against the principles on why BHVR nerfed previous perks. If they were consistent in their perk changing reasonings, then NOED should be changed. It's based on the survivor's skill in getting every single totem, it has nothing to do with the killer at all. They just passively get rewarded for the survivors being unable to complete an unreasonable objective.
I also don't believe that perks should exist just to counter other perks. It's really bad design in my opinion especially when it comes to RNG on what the killer would actually bring. Oh, I brought 3 totem perks to counter hex perks but the killer brought no hex perks. Now 3 of my perks are useless.
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I wasn't replying to you with that Bubba post, the guy I was talking to got banned and all of his posts got removed so it looked like I was talking to you lol.
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Maybe you can... ya know..
Destroy all 5 totems before you complete the last gen..?
it's to punish gen rushers,
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Other people on here may belittle you and try to make you sound stupid for this post, but I stand with you.
I encounter a ton of killers with their nose in the air after being carried by a single hex perk.
Don't let it get to you too much. Those players are standing on a glass pedestal and they know it--even if they won't admit it to you.
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"no reasonable counterplay". Of course you can do all of the totems but no other perk has ever required you to go so far out of your way just to counter it's ability. The only other one is old undying and they nerfed that because... It was too unreasonable of a counterplay!!
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Please tell from your perspective if any, and if yes, which perks need any skill to be used?
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You want to counter ruin / undying? Go cleanse totems,
Oh look. Devour popped up? Go counter it by cleansing,
Killer has Bbq? counter it by hiding behind a locker / gen / faking going one way and go another etc,
Killer has alot of perks that can be counterplayed...Noed is counterplayed..
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You are not forced to take totem detection perks. But they help, when survivors struggle with finding totems.
You are correct on the nerfing principles, though. Ruin and Undying both were nerfed because of the lack of survivor skill to adapt.
NOED probably doesn't get the same treatment, because it has a special place in the heart of some designers, that constantly use it.
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Yes I agree lol. I don't think NOED should be nerfed on a fundamental level. It just needs to be changed like how DS was changed, DS was too powerful.
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The problem is that all of those perks either notify you that they exist or take some skill to use properly. Devour is fine because it actually takes skill to hook survivors and then get away from them. Ruin notifies you that it exists so you know to look for it. BBQ is fine because it's really easy to jump into a locker and most of the time it's stupid to even do that.
NOED requires you to do 5 bones and if you leave even one of them it doesn't even notify you until you've already went down in one hit. It's extremely lame compared to actual good and balanced perks with counter play.
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You can argue that about whispers. you can't counter that unless you walk out of his 32 meter range,
Noed. like i said. punishes gen rushers. and for those that don't Do totems, well. get whacked,
Not the killer's fault if he had bad rng set up in said map. killers are limited on abilities my dude,
Cept trickster...I can always see Noed on him 100%...
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Whispers doesn't expose every single survivor. And what do you mean by "gen rushers"? People who do the objective too quickly...? The killer didn't apply enough pressure to the gens and that's their fault, they shouldn't be rewarded for not applying pressure throughout the game. Survivors only really have 1 objective, to do gens and leave. Why would you want a counter to survivors doing the only objective? Do you expect them to just sit around and do dull totems even tho 99% of the time there is no reason to? That's ridiculous!
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Because the game is survivor sided?
Like. have you See how bad it can be if you get 4 good survivors against a weak killer?
You need Noed to counter gen rushers. even I don't get mad at Noed being used against me. just gotta take it out or leave the teammate, real simple
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The stats would like a word with you...
Seriously tho the stats show that the average red rank game is very killer sided. There are some killers like Freddy who even have a 75% kill rate. The majority of killers have a 65% kill rate and above. In the average game it is not survivor sided at all.
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Stats are Skewed.
It don't tell us if it has the Dcs in it. they suicide on first hook. Etc
Don't trust the stats when behavior don't factor that in,
Oh and can't forget the afk too,
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In my experience those things are extremely rare. I don't like throwing out the statistics because of things like DCs that are uncommon. The stats are for the average game and the average game doesn't have a DC or suicide in it. If it did it would be a really terrible game and nobody would play it.
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Not the games i've played..
80% Of my games there's a first hook suicider or a dcer,
It's not Rare. like i said. don't trust the stats either,
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Noed doesn't require one to do 5 totems but the survivor as a team 5 totems which comes down to 1,25 totems per person and the only thing invalidating that is the unwillingness of a part of the survivor to do their part.
So the killer does not apply enough pressure but the survivor don't take this breathing room to counter a possible noed in the late game and still focus on gens?
Totems were introduced as a secondary objective. And just like the obsession claws forced every killer to suspect DS is in play so does noed force all survivor to not ignore totems.
Also also, when ruin/undying are in play and survivor cleanse them, that leaves only 3 totems to counter noed.
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I'm confused.
"I almost never leave rank 1"
"The only people who use Noed are people who are rank 15"
So if that's the case, why are you so bothered about it?
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It's an exaggeration. Of course every once in a while there's a red rank NOED user but it's even known as the noob perk.
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I don’t agree with what OP is saying, but NOED definitely rewards bad killers. It’s an unhealthy perk, and doing bones really isn’t a great strategy since you have to find all 5 which isn’t easy. Small game won’t reliably do this, and counterforce can be very inefficient showing the furthest totem away.
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The last stats were borderline useless as they admitted they only tracked killer rank.
"Red rank" stats actually contained rainbow matches.
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Well you clearly would’ve been screwed without noed. I hate how perks can carry people
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How does NOED reward bad killers? Survivors don´t drop instantly dead once the perk activates. It just reduces the amount of hits required to down someone.
If the killer is bad and didn´t get any downs during the match, then NOED won´t suddenly give him a 4k.
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