Imagine killing 1 person with NOED and thinking you're a good killer.
Comments
-
You’re right, but it can easily kill a survivor on their first hook by camping if the totem is well hidden.
0 -
3 of them were going to die noed or no noed 😂😂
0 -
And how is that any different from a normal camping situation against Bubba, Hag, Myers, Nurse, Oni, etc? No one will go near that hook.
0 -
But they don't say he lost until the race is over. They don't tell him he's already lost until everyone crosses the finish line, and they don't tell him he can't pass anyone anymore. If he somehow makes it to first place; he still wins.
You seem unable to grasp the fact that the Killer can still use all the tools at his disposal to turn a loss into a win. How hard is that to understand? Just because 5 gens popped does not mean the Killer is not allowed to use his perks to still kill you.
0 -
Especially since it only are at best 1,25 totems each if every survivor would just do them. That would equal time lost overall 20 seconds and average 16-32 seconds for up to two survivor.
0 -
There's like 3 perks that completely counter noed
1 of them negate having to guess if teamates do bone
1 -
Noed nerf next :)
0 -
Never gonna happen, no matter how loudly Survivors scream 'But I don't wanna stop genrushing!' 😉
0 -
It's salt like this as to why I have game collapse specific builds, in case anyone ever wondered.
0 -
Imagine thinking a perk that literally has counterplay has no counterplay. Just do bones.
1 -
Imagine thinking you've 'won' because the gens popped.
I mean, there's still the exit gates to open, and you still have to escape, and the Killer can still kill you up until you leave the match...But sure; you have 'won' because you popped gens.
Too bad the game mechanics disagree. 😁
0 -
A true hero.
0 -
Imagine dying to NOED and thinking it was not your (or your team)'s fault.
0 -
So you're talking about the bullet bill? The bullet was annoying to get hit by.
0 -
End game is always intense with these surprises.
0 -
Imagine facing a Chad killer who only needs 3 perks to deal with survivors, and saves one perk as an insurance because they don't really need that 4th perk? :)
You can't seriously expect to hold all 5 generators every single game. This game was balanced around 2 kills 2 escapes. It's going to happen. Where's the beef with preparing for that possibility? I hate to lecture, but DbD has an early game, a mid game and an end game. BOTH SIDES CAN TAKE PERKS FOR ANY STAGE OF THE GAME THEY'D PREFER.
Does taking early game perks make you some kind of coward who isn't capable of handling the start of a match? Are you bad because you need a perk to help in chase? Are you bad because you have a perk to help with stealth? You can make a case for everybody being bad because they use any perk in the game.
For example, take Nemesis. I like to rush Tier 2 on him so I can start eating every pallet in the game, making end-game a big ass dead zone. That, plus my huge time investment of infecting survivors means I'm seriously pressed for time, so that either means A)I go super hard on gen regression or B)I can run time saver perks like Noed or Starstruck. I'd rather use Noed over Ruin because I'm confident that I can body a couple of the escaping survivors instead of relying on Ruin.
1