The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Perk Balance Ideas: Iron Will, Leader, Breakout, Wake Up

Iron Will

  • Moans of pain are reduced by 50% whilst running.
  • Moans of pain and the sound of breathing are reduced by 100% whilst walking and crouching

Leader

  • Leader notifies survivors on their UI they have it without needing to be performing an action that is boosted by it.
  • Leader now gives a 33% percent bonus to healing, sabotage, cleansing and chest opening speed. This perk would be like a reverse botany knowledge for other people healing you, being more conditional then Botany whilst providing other utility instead of efficiency.
  • Leader no longer affects Exit gates, it doesn't really make sense this does it and steps on the toes of wake up too much.

Breakout

  • The 7% haste bonus now applies while the killer is carrying someone regardless of distance. This'll help survivors close the distance towards a killer carrying a survivors without being exploitable in loops.

Wake Up

  • The perk now grants 20% exit gate opening speed
  • The perk grants an additional 20% (Up to 100%) exit gate opening speed for every other player (survivors and killers) within 16 meters of you.
  • When the exit gates are powered all survivors can see your aura for the remainder of the trial.