Rework the Prestige System
The point of prestige is for players to have an easier time reaching level 50 than they did the first time. The current rewards for prestige are bloody cosmetics and an allegedly better blood web. As someone with a killer and survivor at P3 level 50, I can attest that the blood web is practically the same.
McLean admitted that the said bonus is a lie. https://clips.twitch.tv/EsteemedHeartlessPeanutBleedPurple He later came out and clarified that the Bloodweb bonus is so small that players wouldn't notice
I propose that...
a.) Killers/Survivors that are prestige should gain more bloodpoints per match per prestige level.
or
b.) Bloodwebs get cheaper as you prestige
There is a developer concern that this would "ruin" the bloodpoints economy; however, this is unlikely as prestiging multiple characters requires a ton bloodpoints to do.
There is a second concern is that survivors and killers will be running around with a ton of red/purple add-ons once they reach P3. I doubt this would happen since the game has been out for 5 years now. Older players have chosen their mains and either already at P3 or have just refused to prestige. I'm sure the older players already have a ton of red/purple add-ons.
Comments
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I do agree that being P3 that the bloodweb feels the same as it did in P1. They should definitely do something about that. Maybe at least make common items/addons very rare and more yellow and green ones available and still keep purple and ultras the same
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I agree the blood web does feel the same and I don’t really feel awarded for going up a prestige. If anything I don’t want to cause I don’t wanna get bad perks on the new blood webs it’ll give me.
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Please ... And whatever the Entity eats that you haven't used when you presto, is refunded by 1/4 its original value.
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