Hag needs nerfed?
Comments
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So I was looking at this for a while and here are some Infos, facts and also a bit of help.
To everyone saying Hag is not interactive:
Hag is a very interactive killer. The difference is, that survs have to seek the interaction with her. Instead of complaining that you get instahit during a chase and that there is no interaction happening how about finding out that it is the hag youre playing against at the start of the match? After that you can follow her and disarm her traps while maintaining a safe distance between you and her. Hag is planting traps during a chase and the other survs complains that the,, only option " is to run away? Well you can just disarm the trap while they moved out of the loop and make that loop usable again. Hag and survs interaction is a permanent game of hag trying to hide herself and her Web and survivors trying to find her and disarm her Web
If survivors dont go out of their way to interact with this killer then dont complain, it is your own fault then.
To everyone saying that you cannot disarm hag traps, you need a flashlight and that you should be able to scratch out traps :
All of this is completely wrong. Being able to scratch out traps would make her a very bad killer + the counter would be too similar to the one of Trapper. You can already safely disarm traps. Just remember where a trap is, approach it and trigger it at the border of the activation radius. Then sprint away immediately. Even with an instant tp hag will not be able to hit you. With that simply and easy action you did the following things :
1) You made this place safe again
2) if she teleports you know again where she is and therefore you can harass her better
3) you disrupted her stealth
4) you maybe saved a surv that was in a chase
So you dont need any Tools except for your eyes to disarm any hag traps. If she does not teleport the trap is a wasted ressource of time, if she teleports you are already too far away. Also this is again heavy interaction with this killer but again, you have to seek interaction
To everyone saying that you do not like the cam swing:
Hag needs this. This is one of her most powerful tools. If you dont like it then just look at the center of the trap whole triggering it. But to know where traps are to avoid this you have to spectate and harass her which is interaction again.
I agree that hook Camping hags are a huge Problem and as I said often enough traps should all vanish in a xm radius after a rescue. Survs have to crouch to hooks, but not back.
Also make her chase music similar to deathslingers with a soft start but as soon as the chase begins or a trap gets triggered a jumpscare Riff should be played. Also an addon rework since her addons are either useless, make her weaker or are just boring stats increases.
At the end to sum it up: Hag is not an active killer, she is fully reactive. All,, no fun " complains except for hook Camping are not because of her, but because of survivors refusing to do anything else than gens and expecting the killer to be the one that forces interaction. In hags case she doesnt force interaction, but she offers Heavily. If survs dont take the offers it is not hags fault.
Greetings to @Phasmamain
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It's awful that we have to explain it like this because "muh interactive" is somehow a qualifier for a killer's balance
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I don't feel she needs any changes. Her traps are counterable, and although she can teleport, if she gets involved in a chase her slower movement speed works against her. At least Huntress and Deathslinger can shoot stuff, but Hag has to lure them into a jungle gym, layered with her traps. If not, her chase is very tough.
The traps have adequate counterplay with crouching and torches. Torches appear fairly often in chests, so clairvoyance isn't a necessary trait to have. Her trapping around the hook doesn't guarantee a successful camp, especially if she's been dragged outside her teleporting range.
She is a formidable opponent, but by no means in any need of alterations.
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Crouching won't help you mid-chase. Plus the fact that you might not know where the traps are placed then should I crouch walk around the whole map?
Hag is not balanced at all imo. Her traps shouldn't be only breakable by an item you either need to find or being in to the trial. This makes her too hard to counter or too easy which is a badly designed killer.
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Hag and Trapper should switch things: Hags traps should be destroyable by crouching on them and then just sweeping them away and Trappers traps should only be deactivateable when you use a Toolbox.
Other than that?
Hag is fine. Sure, Hook camping is a bit annoying and if you 3 Gen yourself against a Hag it gets pretty bad. However there was no single game against Hag where I thought that she was unfair. Most games where I lost to a Hag had multiple instances of mistakes from me and not adapting soon enough to the fact that a Hag is my opponent.
This game needs strong Killer that you have to fear. Hag is such a Killer and also one that rewards good gameplay. I like her and I do not even play her myself.
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The point is to have a killer that actually plays the game. Sorry laying down traps and scrolling your wheel and immediately attacking is not a pro-gamer move while proxying the hooked survivor.
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You walk to the edge of the trap range and trigger it out of lunge range.
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All she needs is a change to the hardcore camping of 6 traps around the hook and a loose loose situation for survivors by them vanishing after an unhook
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Walk to the edge of the traps range and trigger it outside lunge range.
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We don’t need her turned into another Freddy
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Well said.
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Chasing with hag is the worst thing you can do lol. What?
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That's becuase her base speed is so bad, try to follow along.
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Hag games are either destroying survivors, or she gets no downs because she spends half an hour setting up traps. Not the most exciting tbh
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Nah I'm going based on . Its still terrible advice imo. Never chase with hag.
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I think all she needs is anti-camp measures. Most would say give her "in X range of a hooked survivor, traps cannot be placed" or something, which is possible.
Also please for the love of god rework Rusty Shackles into an entirely new add-on. It removes her in-chase counterplay, that being triggering the trap and then running away, and her other counterplay where you trigger traps to disarm them.
Post edited by glitchboi on0 -
Yeah, Hag’s Red and Purples are weird. You go from the devastation of Mint Rag and Rusty Shackles to garbage of water logged shoe, Grandma’s Heart, Severed Hand and Ear. The rest are fine but they can do a patch where Red and Purples are reworked with something to counter her hardcore camping
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Easy when you know it's there. Easy when the killer isn't behind you. Easy when it isn't at a hook she's camping.
I'm not joking when I say this. Everytime I face a Hag she proves to me why I despise her. Whether it be the way she camps, or the way she has traps everywhere and you have to crouch everywhere. She is extremely unfun with perks like franklin's and sloppy and has some really stupid add-ons.
She is just the worst designed, and balanced killer in the game for me.
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Maybe some of her add ons are a bit problematic, but generally she is ok. She is not OP. Her play style can be annoying but then so can other killers like Deathslinger, Twins etc. They don't need nerfs, they need changes. Bit of a rework.
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She has 2 types of trap, press ability button to switch her trap. Hag has 20 tokens
Phantasm traps:
A survivor run close to a trap will trigger it, allow Hag to teleport. Use 2 tokens per trap.
Phantasm husk:
A survivor run close to a husk trap will trigger it, it only act as a body block for 2sec, Hag cant teleport. Use 1 token per trap
Walking no more trigger traps, Survivor can remove traps by standing near it and perform a 2sec animation (something like a stomping on it to remove the symbol)
Traps can not be placed right next to each other, but 2-3m apart.
Flashlight counter need to be removed (also on Wraith & Nurse), there should be something to interact to their power without requiring luck.
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Bro a good Hag won't camp and a camping Hag is already a bad Hag since shes wasting traps protecting a hook she could use to remove a problematic loop later.
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hag is fine she dont need a nerf
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1 trap on a hook is enough and doesn’t cut into your web
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