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Bloodpoints balance

Entità
Entità Member Posts: 1,583
edited October 2018 in Feedback and Suggestions
I open this thread to collect proposals about bloodpoint changes, both for survivors and killers.

I think that the BP a survivor gets for Protection should be revised. In fact, there are a lot of types of protection, and for some of them the reward is unfair, too poor. If you put your body before a mate to save them, 200 BP may be appropriate; if you do the same thing when you are hurt, you are trading your body with theirs and you deserve at least 500 BP; if you have already been hooked once, 1000 BP; if you have already been hooked twice, 1500 BP; if you have already been hooked twice and the hatch is going to open, 2000 BP (why should you risk your life, when you can hide, let the hooked die and escape via the hatch, which gives you 7500 BP?); if you have already been hooked twice and exit gates are powered, 2500 BP (to find/open a gate is much easier than finding the hatch, so it's necessary a greater incentive). Abnegation deserves appropriate compensation, doesn't it?