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Can we lower the amount of hooks?
Answers
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You're not supposed to wiggle out every time. Try hiding.
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If you get downed, the result should be getting hooked most of the time.
Wiggling free should be the exception, not the regular result.
Otherwise killer would slug and the survivor would complain again about being slugged is no "fun".
No matter what happens… survivor will complain…1 -
@ChaosMarko said:
Like srsly even if you run 4 petrified oaks the amount of hooks on a map is to much, ive played 50 rounds and timed myself for escape, and littrly the average time it takes for a killer to hook is 5 sec. Not to mention if they have iron grasp and knockout you cant escape at all. In general whise why must there be so meny hooks in the game its not injoyable.Do you like bleeding out on the floor?
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Only well played sabotage is supposed to give you a chance to wiggle out and sometimes your teammates sacrificing the integrity of their asses.
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Getting spotted is supposed to be a mistake. Honestly, how many chances should a Survivor have before they even get hooked, not dead, hooked? That # x3 is the minimum for 1/4 kills and that is using tunneling. Saves should come from teammates not a killer's inability to perform their only objective. I'm not saying you shouldn't have any, but chances do need to be limited so the match doesn't become overbearing.1
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if there was any spot on the map where the killer cant hook a survivor, cause they would wiggle free, do you have any idea how hardcore the survivors would abuse that? literally every single chase would end at that one spot.
and then you'd start complain about slugging and how boring it is when all 4 are laying there, at said spot, and the killer just let you bleed out.1 -
Can we remove every pallet?
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they are too much close each other this hooks. I see hooks even where there is the basement, patetic
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