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Plz remove auto-hits after a failed grab

I would rather have a system where you just award points for a grab and cancel the animation then automatically get the hit. I have had the hit delayed so I miss and the survivor is able to get more distance, and also it screws you during end game when you try to secure your kill as killer cause survivors can fake the recuse animation and because they get priority on canceling you are forced to hit either way.

Either get rid of auto-hits or make it so survivors can't cancel hook saves and make the auto-hit faster.