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LF Buffs (Fun Changes)
Leather Face (Basic Changes)
Terror Radius: 24 meters (Was 32 meters)Leather Face (Bubba's Chainsaw)
Chainsaw Swing now last for 6 seconds and destroying pallets reduces 2 seconds from the Chainsaw Swing.Leather Face doesn't suffer a movement speed penalty when charging Bubba's Chainsaw but it will overheat if charged for longer than 5 seconds.
Bubba's Chainsaw will stop charging and will need to cool down for 5 seconds if overheated.
Leather Face will move 100% faster, his AoE chainsaw hitbox is significantly larger, and can destroy pallets while in a TANTRUM.
If Leather Face is stunned by a pallet during his Chainsaw Swing, Leather Face will immediately enter his tantrum.
Leather Face (Add-Ons)
Will be reworked to be made more unique to Leather Face and more add-ons can be added. Here are some examples:Wood Eating Blades (Rare): The blades are designed exactly for going through wood. Increases the Chainsaw Swing duration by 2 seconds when destroying a pallet with Bubba's Chainsaw.
Hazardous Blades (Ultra Rare): The blades are molded from the fog itself and is designed exactly for tearing through wood. Increases the Chainsaw Swing duration by 4 seconds when destroying a pallet with Bubba's Chainsaw.
Some people who might be interested in giving me some feedback:
@fcc2014
@SenzuDuck
@DarkWo1f997
@chemical_reject
@Michiko
Comments
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I think his terror said his should be 16 meters in the first movie he pops out of nowhere alot so I think it would be interesting for a surprise chainsaw killer.
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ThirdSealOPplzNerf said:
I think his terror said his should be 16 meters in the first movie he pops out of nowhere alot so I think it would be interesting for a surprise chainsaw killer.
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@Nickenzie said:
Warning: If you see anything that is OP please remain calm as these numbers aren't final meaning they can always change! Thank you!
Leather Face (Basic Changes)Terror Radius: 40 meters (Was 32 meters) Leather Face (Bubba's Chainsaw)
Chainsaw Swing now last for 6 seconds and destroying pallets reduces 2 seconds from the Chainsaw Swing.
Leather Face doesn't suffer a movement speed penalty when charging Bubba's Chainsaw but it will overheat if charged for longer than 5 seconds.
Bubba's Chainsaw will stop charging and will need to cool down for 5 seconds if overheated.
Leather Face will move 100% faster, his AoE chainsaw hitbox is significantly larger, and can destroy pallets while in a TANTRUM. Leather Face (Add-Ons)Will be reworked to be made more unique to Leather Face and more add-ons can be added. Here are some examples:
Wood Eating Blades (Rare): The blades are designed exactly for going through wood. Increases the Chainsaw Swing duration by 2 seconds when destroying a pallet with Bubba's Chainsaw.
Hazardous Blades (Ultra Rare): The blades are molded from the fog itself and is designed exactly for tearing through wood. Increases the Chainsaw Swing duration by 4 seconds when destroying a pallet with Bubba's Chainsaw.
Some people who might be interested in giving me some feedback:
@fcc2014
@SenzuDuck
@DarkWo1f997
@chemical_reject
@MichikoThe overheat would stop chainsaw camping leather faces
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I personal think that a terror radius reduction isn't necessary. Yes, he is positioning killer, but even if he has M&A, Survivors should still be able to positioning themselves in good spot or hide. And the buffs nly make him a good in chases, not in anything else. Besides that his character model is quite large and easier to spot from far away.
Also throwing down pallets early still helps you to gain enough distance to be safe from his chainsaw swing. Especially with the cooldown added to it. The only thing that might be unclear is. Can a survivor still stun him during his swing or is he unstoppable?0 -
Freudentrauma said:
I personal think that a terror radius reduction isn't necessary. Yes, he is positioning killer, but even if he has M&A, Survivors should still be able to positioning themselves in good spot or hide. And the buffs nly make him a good in chases, not in anything else. Besides that his character model is quite large and easier to spot from far away.
Also throwing down pallets early still helps you to gain enough distance to be safe from his chainsaw swing. Especially with the cooldown added to it. The only thing that might be unclear is. Can a survivor still stun him during his swing or is he unstoppable?0 -
@Nickenzie said:
Freudentrauma said:I personal think that a terror radius reduction isn't necessary. Yes, he is positioning killer, but even if he has M&A, Survivors should still be able to positioning themselves in good spot or hide. And the buffs nly make him a good in chases, not in anything else. Besides that his character model is quite large and easier to spot from far away.
Also throwing down pallets early still helps you to gain enough distance to be safe from his chainsaw swing. Especially with the cooldown added to it. The only thing that might be unclear is. Can a survivor still stun him during his swing or is he unstoppable?
No, Leather Face is literally unstoppable the moment that he starts his Chainsaw Swing meaning vaults is the ONLY thing that is keeping you from entering dying state. I'll list some things about how to counter Leather Face with these changes! First, throw down some random pallets when you first spawn in if you know it's Leather Face. This is for when you are in a chase, you can just vault the pallet and quickly make more ground without his Chainsaw Swing catching up to you. If you was to throw down the pallet, Leather Face Chainsaw Swing would catch up to you and down you since you're stuck in a long animation. Quick Vault Speed>Pallet Drop Speed
i honestly think that a pallet stun during the chase should stop his chainsaw sprint and maybe make him swing the chainsaw around, like when he hits a wall, so the pallet gets destroyed asap?
i still beleave that it would be a little overpowered if i stun him and he just keeps going, suffering no stun effect and still mowing me down...0 -
I think a slight terror radius reduction would be great for the Cannibal. Nothing too major to avoid a very small terror radius paired with monitor and abuse.
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Mister_xD said:
@Nickenzie said:
Freudentrauma said:I personal think that a terror radius reduction isn't necessary. Yes, he is positioning killer, but even if he has M&A, Survivors should still be able to positioning themselves in good spot or hide. And the buffs nly make him a good in chases, not in anything else. Besides that his character model is quite large and easier to spot from far away.
Also throwing down pallets early still helps you to gain enough distance to be safe from his chainsaw swing. Especially with the cooldown added to it. The only thing that might be unclear is. Can a survivor still stun him during his swing or is he unstoppable?
No, Leather Face is literally unstoppable the moment that he starts his Chainsaw Swing meaning vaults is the ONLY thing that is keeping you from entering dying state. I'll list some things about how to counter Leather Face with these changes! First, throw down some random pallets when you first spawn in if you know it's Leather Face. This is for when you are in a chase, you can just vault the pallet and quickly make more ground without his Chainsaw Swing catching up to you. If you was to throw down the pallet, Leather Face Chainsaw Swing would catch up to you and down you since you're stuck in a long animation. Quick Vault Speed>Pallet Drop Speed
i honestly think that a pallet stun during the chase should stop his chainsaw sprint and maybe make him swing the chainsaw around, like when he hits a wall, so the pallet gets destroyed asap?
i still beleave that it would be a little overpowered if i stun him and he just keeps going, suffering no stun effect and still mowing me down...
I'll change my idea! Thanks for the feedback!1 -
Good ideas.
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