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Level 3 Tome 8 promotes bad gameplay.

Zephinism
Zephinism Member Posts: 542
edited August 2021 in Feedback and Suggestions

Every survivor working through the new tome has to do this challenge to progress their tome with no alternate pathway, which will lead to hookbombing every game for the next 24-48hours minimum.

Post edited by Gay Myers (Luzi) on

Comments

  • AnneBonny
    AnneBonny Member, Alpha Surveyor Posts: 2,252

    benjo's gonna have fun with people taking protection hits

  • GoodBoyKaru
    GoodBoyKaru Member Posts: 22,817

    you all called me crazy but mettle of mither is gonna be the solo meta for the next 48 hours.

  • indieeden7
    indieeden7 Member Posts: 3,416

    Unhook and emblem challenges should just be retired at this point, I don't mind people partaking in gameplay that isn't the norm but hook rushing is so annoying.

  • BlackRabies
    BlackRabies Member Posts: 949

    It's not that bad. There's been others far worse, some you have to throw the game to complete. Least this on you can use the We're gonna farm forever perk.

  • fogdonkey
    fogdonkey Member Posts: 1,567

    You need safe unhooks, so it is not that bad. But probably noone will do gens :D

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Follow the killer to the hook

    Tank the hit, unhook with BT, tank another hit.

    Do that 5 times and challenge done.

    Alternativelly you juat play the game as usuall and get it naturally over time.

    But who has time for that amirite?

  • Heartbound
    Heartbound Member Posts: 3,255

    You've been beaten and brutalized by a slasher in the dark fog. A pool of blood forms beneath your feet. You dangle helplessly on a hook, knowing the Entity will soon take you. The killer scours the horizon for his next victim, preparing to advance the next phase of his diabolical plan.

    Another survivor runs up to you with the killer only feet away. "A true friend!" He says aloud.

    Wait no, the killer is right there, don't unhook me. He'll just rip us apart!

    "A true friend!" The survivor says again with a bigger smile as the killer smacks him upside the head. You get hit as well, and your vision goes gray from the pain. The survivor follows right behind you, an even bigger smile spreading wildly across his face.

    "A true friend!" The survivor says again as he is slammed to the ground by the slasher in tow. Your heart is racing, and only stops once the other survivor is picked up. You find your favorite corner and begin to mend yourself and begin to giggle. There was a book you picked up recently. You understand now. A smile spreads across your face.

    A true friend.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,343

    I wish players would chill with such challenges. Three weeks until Tome Level 4 is released, there is more than enough time to complete challenges like this during normal gameplay.

  • TheMadCat
    TheMadCat Member Posts: 2,203

    Why "bad gameplay"? Isn't already what a Survivor should do, to do a safe unhook and to take protection hit when needed?

    We already do that without a tome challenge. I don't see the issue.

  • gelukrait
    gelukrait Member Posts: 172

    Wait until your friends do not do gen, and only crouching around to wait for someone getting down. Then they immediately unhook you with BT right after the killer finishes hooking animation (even in red rank)

  • 53nation
    53nation Member Posts: 681

    Ya I'll take "bring BT and get hit occasionally" any day over hide in killer's terror radius for several minutes. I had multiple games end with 5 gens left doing that. Solo q ftw.

  • whammigobambam
    whammigobambam Member Posts: 1,201

    Bhvr need to implement a mechanic where the hooked survivor can deny a unhook if the killer is near. Perks are useless in hook bombing games so I refuse to hear that argument.

  • Dr_Loomis
    Dr_Loomis Member Posts: 3,703
    edited August 2021

    I love the way they smacked that right out as the first survivor challenge. The 240 seconds in chases challenge is also complete horse crap.

    They need to pack it in with these grinding challenges. Pain in the ruddy bum.

    Can't wait to finish this pass and all the nonsense that goes with it.

  • Hex_Llama
    Hex_Llama Member Posts: 1,846

    It's a tough bottleneck, definitely. I started with the killer side because I knew it would be a nightmare to try to get unhooks while everyone else was doing it too.

    I'll be honest and say that, in the past, with these specific challenges, I will reach a point where I get frustrated because I'm fighting three other people for every unhook, and there's always that one David who won't take turns -- and I'll start rushing the hook just so I can try to finish the challenge and move on to something else. I get why people do it -- and I wish the devs hadn't made it a bottleneck in the web.

  • IrishRedCap
    IrishRedCap Member Posts: 153

    New survivor perk "Kick to the face". If a survivor attempts to unhook you in the killers terror radius you can press the active ability button to kick them in the face, freeing yourself from the hook and crippling the survivor with a lost health state (or hindered status).

    Yes this is a joke for anyone who doesn't get it lol.