The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Billy. (Rant)

OldHunterLight
OldHunterLight Member Posts: 3,001
edited August 2021 in Feedback and Suggestions

Hopefully one day the devs will realize that he is no longer fun to play at all.

He was one of the most balanced killers with a 1 shot down.

The whole community knows that the only problems that Billy had were 2 simple addon combinations.

1. Insta saw, honestly busted.

2. Crack billy, also busted.

Now Billy has some annoying things that just make him annoying to play.

1. Overheat, so the devs made him not only removing the skill ceiling with him but also managed to make him have severe limitations and creativity.

2. Roar, some like it some hate it, I'm in the hate part, so survivors that are good and played against billy often knew how to play against him basing on the chainsaw sound so he really had counter play while also being fun for both sides.

3. Now for some reason billy can crash into almost anything, a twig, an invisible part of a tile, non existed walls etc you name it, you probably can crash against it.

4. Useless addons, fact is that most addons are bad with a few exceptions aka lopro chains.

5. POV, yes, if you played billy before the nerf you can tell that the POV got changed and makes it slightly harder to curve, it is possible but messes with muscle memory badly.

6. And lastly, chainsaw sound, I have the same problem with billy that I do with doc, the chainsaw overheating or well getting warmer has this annoying sound, same problem that I have with doc but mostly because the chase music just makes my head hurt.

Hopefully the devs will realize that Billies just like other killers are not that much played because of the bad changes.

I still play billy because of nostalgia, he was my first killer that I actually mained when I started in early 2018, played him for about 1.5k hours but now he is no even the shell of what he was.

Post edited by Mandy on

Comments