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Killer Meta is too overpowered

Sluzzy
Sluzzy Member Posts: 3,130
edited September 2021 in Feedback and Suggestions

This is a general discussion about how these perks are too strong.

The killer meta is overpowered and is a substitute for skill.

Can't stop the gens? Use Ruin.

Prevent the objective? Use POP.

Need more help stopping gens? Use Undying.

Need even more help stopping gens and help finding survivors before they can finish the hard to finish objective? Use Tinkerer.

Need more very easy to obtain bloodpoints for OP addons and auras to find survivors and stop the objective? Use BBQ.

NOED instantly causes the need to do 10 objectives. Devour Hope does exactly that as well.

Meanwhile, the killer objective cannot be changed or delayed.

Way too strong and is very unfair. These need to be nerfed.

It promotes unfun and unhealthy gameplay. It is causing genrush teams to be the only way to have a chance to win. With it being impossible to hide from so many aura and tracking perks, and killers having less and less counterplay, sitting on generators with no interaction with killer is the only way to win.

Until these are nerfed, if the killer wins with these perks you can't brag or feel good in the endgame. You didn't win. The perks won.

Post edited by Gay Myers (Luzi) on
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