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Grades rewards are too low

Kebek
Kebek Member Posts: 3,676
edited September 2021 in Feedback and Suggestions

I just want to note that should devs decide to keep the award for reaching high rank only bloodpoints it should be significantly higher since as we know, it's just BPs and you need hundreds of milions to actually unlock most of perks etc on some your survivors/killers.

1 000 000 BP per rank 1.

So 2 million BP if you reach rank 1 on both sides. That's what it should be. 750 000 BP for rank 5 and so on.

But much better option would be to awards Iridescent shards but since that would be too generous and actually valuable to players, I highly doubt it will happen.

It's not like I have any expectations for devs to even increase it to measly 1 million BP. It's just sad how low it's now and how easy it would be to make it better without them losing nothing.

Post edited by EQWashu on

Comments

  • LordRegal
    LordRegal Member Posts: 1,549

    Agreed...250k bp are roughly 5 level 50 bloodwebs. A good killer game with BBQ and BPS can be 100k (got my 100k bp challenge in this level of the archives done in a single game)...so in optimal conditions that's 3 killer games...all for reaching grade 1 or whatever it's called. That's criminally low for how grindy this game is.

  • Bluebird
    Bluebird Member Posts: 297

    Yeah, 250k BP is maybe 4 levels, 5 if I take the cheapest stuff. Just 500k would be better, then you get 1m BP if you hit Rank 1 both times.

  • BabuDweet
    BabuDweet Member Posts: 556

    Completely agreed, if they're gonna award only 250k then they should add some shards on top of that, like 5k or something at least.

    Or just overall make the amount you can earn for rank one way more higher than 250k.

  • DelsKibara
    DelsKibara Member Posts: 3,127

    Agreed.

    I get 500k just by playing Killer for a session with BBQ and Survivor Pudding.

    It's not much.

    It needs to be a much bigger incentive. 1 Million BP seems fair enough, even if I think it's still rather low.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    I think they just assume everyone will play both (no, please, God, no) and therefore we will get 500k. If they just bumped it up to 500k per role for a 1 million total, I would be down.


    250k is nothing to killer mains. But those survivors? That is like 10 solid games, rofl. They would hate to spoil them TOO much.

  • Dino7281
    Dino7281 Member Posts: 3,294

    Yeah. Most players will be happy, if they get to rank 1 with one role.

    It is possible to get both roles, but you have to do it knowing that you will lose all progress next month and you do it for 250k...

    I just couldn't care less for any amount of BP. Give me something I can show off, then I will do both.

  • Mat_Sella
    Mat_Sella Member Posts: 3,557

    I mean, its 500k more a month than it used to be, nothing I can complain about...

    But do the points get saved and are banked over 1 Million like when you enter a Bloodpoint code?

    Because I always try to keep a high number of bloodpoints for Mid-Chapter and new Chapter updates. If I gain 500k when I already have 850k, do i just lose out on 350k of that?

  • Akito
    Akito Member Posts: 673

    That's what I think: 1M bloodpoints per role AT LEAST.

  • VikingWilson
    VikingWilson Member Posts: 789
    edited September 2021

    "Hundreds of millions," meanwhile, we come out of matches with 20k (BBQ, WGLF, blahzy blah, I know. How sad these feel necessary, even then it's not much in the grand scheme). The ever-growing grind must be addressed; it's too much anymore.