Blood Warden Needs a Time Nerf
I understand how blood warden functions but having 60 seconds gate blocking when it only takes 90 seconds for the entire team to die is way WAY OP. I've just watched an entire team die because the person that was hooked was hooked after the initial 30 seconds when the gates were opened, and so no one got out at all. This is a very stupid problem to have, but it is a problem, because having 2/3 of the timer run down to get out is unrealistically OP.
Instead of Tier 1, 2 and 3 being 30/40/60 seconds, it should be 10/20/30 seconds.
Comments
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BW if anything could use buffs, not nerfs.
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Sure, as soon as the devs make it to where the levers regress when a survivor stops opening the door.
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Counterplay: Leave the match you've basically won at that point and don't give killer free 4k.
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Uhm, no.
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That should have always been thing, or at the very least a perk.
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Maybe you don't know how blood warden works, go read it, because saying "leave the match" doesn't actually make you magically be able to walk through the BLOCKED gates. And btw no one knows that the killer has BW until they see the exit, so if we're trying to rescue a survivor and then with him try to get out and BW activates there's no way for us to have known that beforehand.
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It blocks the Exit Gates only when they're open. 99%ing Gates basically destroys any use Blood Warden has.
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I never have problems with BW because a great majority of players 99 gates.
If a killer has a downed survivor and the gate is open and they're making immense effort to wait to hook them, then you should understand the risk of bloodwarden. The fact that you can kill everyone while using it effectively is a very rare event and requires the survivors ######### up. It's not OP at all.
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Blood Warden should actually reset on a hook. Since the 2 minute endgame timer slows down whenever someone is hooked or downed.
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Not really, not if the survivors don't actually see BW because they're too busy rescuing the survivor to realize that the killer even has it.
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Buff Blood Warden. It should also block an exit gate whenever the killer is standing inside of that exit gate area.
Also, buff tier II to 45 seconds - because OCD!
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An extra 15 seconds would give you JUST 15 seconds to get out that's under the assumption that you got to the gate the second it activated, which most people don't. So it would pretty much guarantee a 4k at that point.
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Bloodwarden caught another victim. Maybe shouldn't have opened the gates immediately next time or just leave the trial.
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Its already extremely niche. If you get caught with it you deserve it..Don't hide or camp the exit and you should be fine just hide somewhere else when it happens and hope you have enough time in EGC
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Also, EGC timer is 2 minutes, not 90 seconds. The timer also only moves at half speed if someone is downed/hooked. The only way someone dies to Blood Warden + EGC is if they pretty much walk right into it.
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I didn't open the gates, someone else did. We were getting the survivor that was on the ground up.
Post edited by Gay Myers (Luzi) on0 -
Blood Warden is an extremely situational perk.
1) All generators must be done
2) The gate needs to be open
3) a survivor has to be hooked
4) other survivors have to remain in the trial for it to be useful
To get the bloodwarden 4k, you need the timing to be right based off whether the hooked survivor dies on the hook or whether they can sit on the hook and cause the EGC to progress at half speed.
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No one hit or camped anything, we were getting a survivor up.
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It's niche.
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Altruism kills.
If the gate is open and a survivor is downed, you better get out.
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Have you tied not opening the exit gates prematurely and open them when you actually want to escape like any good survivor does ?
I expect no since everyone who knows about BW's existence expects killer having it and plays around it just like every killer tends to play around survivor having DS.
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Well if 3 of us escaped before he was hooked we wouldn't be having this conversation would we? In fact in majority of cases in games almost no one leaves before they see that the survivors that are on the hook are either being face camped or unhooked, so its not extremely situational at all. And saying something like "all generators must be done" is a very stupid thing to say for a perk that literally requires a gate to be opened, how else do you think gates open?
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EGC is 2 minutes, not 90 seconds. Please make sure your information is accurate first.
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So you had one match where BW screwed you over and instead of thinking what you could have done differently you come here to complain.
Just don't open the door when somebody is about to get hooked and instantly leave when the door is open before someone can get hooked.
Something you should do regardlesly of BW being in play or not.
If you die because of BW then that's 100% you or your teams fault.
You will never get better if you refuse to recognise your own mistakes
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99 the gate. Congrats BW no longer exists.
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BW is so rare so many survivors don't even consider it a possibility. It's really the only reason you'd ever get the big BW 4K with it. I use BW with a few killers and I think I've gotten the big 4K with BW MAYBE half a dozen times and always because the survivor group that got nailed with it were being cocky d-bags about surviving and it bit them in the butt. I might get another individual kill thanks to BW but it's incredibly rare to get the big 4K with it.
Nerfing a perk that really only comes into play maybe once in a dozen matches (and even then it might net you one more hook/kill) doesn't make any sense. I'm playing the entire match with 3 perks so if the survivors play the end game so badly that I get a 4K with BW, I deserve it.
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That information is correct, technically the gate is only 120 seconds, the additional 2 minutes is based on whether someone is still on the hook or in a dying state.
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EGC is 120sec. Any down/hook survivor will slowed down by half . Which is middle between 120 to 240 sec. BW is only 60sec so there are alot of time to react.
BW user will self open gate. BW user tend to slug a survivor until EGC dropped down to at least 45% (~55sec normal / 110sec with down survivor) and hook them, then walk away from hook on purpose to trigger the time goes fast.
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It's a complete meme perk, does not deserve a nerf.
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Baby survivor i tell you, Lifting your technology and change your diaper.
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That's fine but like I said i truly believe if you get caught by that perk you deserve it. You can leave gate 99 and open it when you can all leave. So if the killer didnt open gate himself you guys slipped up and got got for it. I assume you got got anyway.
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No it's not. The default timer for EGC is 120 seconds. The dying state/hook thing slows the timer down further, up to a maximum of 240 seconds.
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I don't think you understand EGC or BW
EGC is a 2 minute long timer, in order for a BW 4k you need to hook a survivor at around 30-45 seconds remaining, and by this time you should NOT be in the trial anymore, at 60 seconds remaining on the timer for egc, the perk will not kill everyone if the survivor is hooked and if its an instant unhook you need to hug the gate to leave
Blood Warden also is countered by leaving
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Blood Warden is a fine perk. Your original post is just... All wrong. The EGC lasts two minutes, and is slowed by 100% when someone is hooked or downed
The killer has to wait until the halfway point for Blood Warden to actually kill. If the survivors wait too long to either unhook, BW will not kill.
If somebody opens the gate and you suspect BW, leave.
Accept your losss and stop asking for nerfs on a c-tier perk, Jesus.
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Gates were open for 30s, the win is on the survivors that stayed not the perk.
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And what about it? Tough luck buddy. You got baka teammates and now you want a perk nerfed lmao
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Blood Warden in my opinion is fine, as a survivor main who's dealt with it on occasion i simply try to leave the trial if i know the survivor is on death hook. But if i wanna return and save them. Then i usually hide outside of the gate area and back into the trial. If you stay in the exit gate area then you'll only go down. Because this perk is designed to trap survivors in the trial when they should have just left. As someone who's fallen to Blood Warden on a few occasion there's plenty of counterplay.
- don't be in the exit gate area.
- just go back into the trial area and wait out the time and go for the save if possible
Now this strat does change up drastically if the killer has NOED. That's often times a good combo for killers to run, but then you'd just clense totems and stuff but that's it's own argument for another post. But in my opinion Blood Warden is not that bad and it can be countered with common sense.
The only time i forget about blood warden is when i am with friends and we're chilling and talking about something, then i gap the fact they have blood warden. But blood warden is one of those perks you should always expect along with BBQ and maybe pop.
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🤣😂🤣
Best thread of the day.....
Nerf BW 🤣
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Just leave next time.
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Blood Warden should be reworked.
After hitting a survivor with a basic attack while the exit gates are open, the exit gates are blocked for 40/50/60 seconds. The EGC Timer runs at half speed while blood warden is active.
Not sure how well that'd work, but something like that.
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