To make a bug report please head over to: https://app.betahub.io/projects/pr-5642738318
Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you.
Once you have signed in, on the right hand side you can use the "report bug" button to be able to fully report the bug you've encountered. Thank you.
Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
misconfigured repeating texture map
MegaMech
Member Posts: 13
Platform: PC
Map: Resident Evil
Location: Outside area ground/floor texture
The ground texture is poorly configured as it's obviously a repeating texture. When viewing this texture from the perspective of Feng looking towards the other player it's quite obvious.
This can be fixed easily by having the texture placed at random angles or a similar method. A simple oversight by the level design/modelling artist.
1
Comments
-
There are indeed the same patterns of the texture on the floor that repeat.
Not a bug though.
However if the texture gets placed in random angles it will be more obvious where the edge of the texture is as some rocks will be cut in half.
0
