Hook camping
Comments
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Devs tried punishing killers and the victims abused it. They added more to the hook timer, they did this new emblem punishment, they have perk after perk that activates x distance from hook. They created swivel hooks (PSA: this eliminated face camping. That problem no longer exists and you are using a bastardized definition).
Killers who are going to camp are going to camp regardless of any idea you have, so here are the two things you need to do if you want camping to stop:
1. Learn to hide better, and juke the killer in chases. You can't be camped if you can't be caught.
2. Don't go for a save unless you know the killer is chasing someone else. If you go for the unhook and he's there, you completely validated his tactic.1 -
On the contrary, I think the hooked survivor should have slower repair time for a while so going after the other guy makes more sense for me. As it stands the most effective way to play killer is hurt the unhooker but down the other guy again to slow genprogress.
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We already have incentive not to camp, for example BBQ and devour hope.
The problem is that said incentives provide not such a strong advantage to compensate for the looping timeyou would need to endure to catch another survivor1 -
@Master said:
We already have incentive not to camp, for example BBQ and devour hope.
The problem is that said incentives provide not such a strong advantage to compensate for the looping timeyou would need to endure to catch another survivor^This. I started using MYC on the Spirit, but I only have it at tier 1. By the time I actually catch up, the timer has run out.
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@Orion said:
@Master said:
We already have incentive not to camp, for example BBQ and devour hope.
The problem is that said incentives provide not such a strong advantage to compensate for the looping timeyou would need to endure to catch another survivor^This. I started using MYC on the Spirit, but I only have it at tier 1. By the time I actually catch up, the timer has run out.
I even have it at tier 3, but I dont liked it on spirit because you cant distinguish targets while in phase walk.
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