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Deathslinger's nerf is atrocity

dednark
dednark Member Posts: 93
edited September 2021 in Feedback and Suggestions

I understand that deathslinger wasn't amazing to verse, but ability to shoot almost instantly and low tr are his only strengths. More importantly, quickscoping, flicks, and importance of fast reaction speed is what creates an appeal for this particular killer, that's why me and many other people choose to play him instead of huntress or any other ranged killer. It also adds skill ceiling to the character and differentiates good players from bad ones.

Now his nerfs are just ridiculous. Not only you take away his only strengths, but don't give him anything in return. Any semi-decent slinger knows that you only hinder yourself by ADSing. Having lullaby on huntress or trickster is reasonable because they have unlimited range on their abilities, slinger doesn't. That's why you need low tr, to prevent survivors from holding W as soon as they hear your 32 meters tr.

I hope devs will rethink this changes. Only change slinger really needs is a little cooldown on M2 so he can't spam it like a maniac without loosing distance. This change would encourage people to commit to their shots, or lose distance, upping the skill ceiling. But for the love of god, don't take away quickscoping.

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