The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

What's the point on buffing killer

Seriously, i dont want to sound like the typical survivor main complaining and bla bla, i play a lot killer and even at low ranks, i think that killer as it is right now, it's pretty strong, and having to get facecamped, right at the start of the game, until i die, just to lose pips and not get points, it's really stupid, i spawn legit next to the killer, just to get hit thru pallets, lag switched and then facecamped, someone takes me off the hook with borrow time, and the tunneling starts until he gets me again and keeps face camping, what's the reason on buffing killers more and more if they are just gonna play like this? seriously man, there wasnt even toxicity from the survivor side, there was no flashlight, no gen rush, no hex destruction, no tbaging, it was just a normal match and we all got facecamped and insulted afterwards, "gg ez noobs" as we got facecamped, this is really damn stupid man..

Comments

  • G4rr3tt
    G4rr3tt Member Posts: 43

    yeah it's pretty much that, right now as a solo survivor, or just match making, with no groups or friends, i feel like killer is really damn op, against an organized swf, might be not strong, i think they should just change the way the queue system works, or matchmaking, decide if u want to go against a 3/4 man swf or not, as a killer, and if u do just get extra bp, or not pip down so easly, or something like that, but i feel right now, solo survivor is really weak, and fighting a killer that was bullied by swf as a solo survivor is really unfair, and i see this happen a lot and many youtubers and streamers complain about it even. I dont get why it's so hard for bhrv to just read what the community is asking for.

  • Nos37
    Nos37 Member Posts: 4,142
    edited October 2018

    Killers shouldn't be buffed because some Killers are toxic??

    Then why have Survivors ever been buffed if most of them are toxic?

    No, it's not recall bias; it's math.
    If 1 in 10 players are toxic and I play 10 matches on both sides:
    As Killer, I will face 40 Survivors and play against 4 toxic Survivors;
    As Survivor, I will face 10 killers and play against 1 toxic Killer.

  • CoolAKn
    CoolAKn Member Posts: 677

    @Nos37 said:
    Killers shouldn't be buffed because some Killers are toxic??

    Then why have Survivors ever been buffed if most of them are toxic?

    Some players are toxic just to grieve people. Some are angry that they lost or got outplayed. Some depip to get easy wins. Others are trolls. They aren't exclusive to survivor or killer. It's something we just have to deal with for the time being. Buffs to survivors empower toxic survivors; buffs to killers empower toxic killers.

    I play survivor (because killer lobbies take way too long), and I am never toxic, but I have been on the receiving end of tactics usually used for those who are toxic. I think very little can be done about toxicity, except if everyone tried to not replicate it or pay attention to it. Don't like being camped as survivor? Don't camp as killer. Don't like being tea bagged as killer? Don't tea bag as survivor. Etc. Someone was toxic to you, don't give them any satisfaction.

  • Malakir
    Malakir Member Posts: 799
    Nos37 said:

    Killers shouldn't be buffed because some Killers are toxic??

    Then why have Survivors ever been buffed if most of them are toxic?

    No, it's not recall bias; it's math.
    If 1 in 10 players are toxic and I play 10 matches on both sides:
    As Killer, I will face 40 Survivors and play against 4 toxic Survivors;
    As Survivor, I will face 10 killers and play against 1 toxic Killer.

    In a pool of 40 survivors you only encounter 4 toxic people? Omg go play some gamble game, your luck is insane
  • Master
    Master Member Posts: 10,200

    @G4rr3tt said:
    Seriously, i dont want to sound like the typical survivor main complaining and bla bla, i play a lot killer and even at low ranks, i think that killer as it is right now, it's pretty strong, and having to get facecamped, right at the start of the game, until i die, just to lose pips and not get points, it's really stupid, i spawn legit next to the killer, just to get hit thru pallets, lag switched and then facecamped, someone takes me off the hook with borrow time, and the tunneling starts until he gets me again and keeps face camping, what's the reason on buffing killers more and more if they are just gonna play like this? seriously man, there wasnt even toxicity from the survivor side, there was no flashlight, no gen rush, no hex destruction, no tbaging, it was just a normal match and we all got facecamped and insulted afterwards, "gg ez noobs" as we got facecamped, this is really damn stupid man..

    Killer has always been playable at low ranks.
    The problems occur when survivors start to get competent.

    Camping will result in one kill and a depip

    Getting hit through pallet and laggswitch? Sounds like your connection is pretty bad, maybe investigate on your side

    I assume that you are still new to the game. If you really want to understand what a competent team of survivors can do to a killer, you might wanna check out the depip squad (check marth88 on twitch/youtube)

  • Whispers23
    Whispers23 Member Posts: 111

    If he camps then he is a bad killer.

  • Marvett
    Marvett Member Posts: 159
    edited October 2018

    @Master said:
    If you really want to understand what a competent team of survivors can do to a killer, you might wanna check out the depip squad (check marth88 on twitch/youtube)

    The game shouldn't be balanced around a strong swf team 'cause there are also many noobs and solo players out there.

  • thekiller490490
    thekiller490490 Member Posts: 1,164
    edited October 2018
    These buffs have been needed for a long time. They may be overdoing it with survivor nerfs but killers should be fast is picking up and hooking survivors. Trapper's and hag's buffs were needed reworks.
  • Master
    Master Member Posts: 10,200

    @Marvett said:

    @Master said:
    If you really want to understand what a competent team of survivors can do to a killer, you might wanna check out the depip squad (check marth88 on twitch/youtube)

    The game shouldn't be balanced around a strong swf team 'cause there are also many noobs and solo players out there.

    Why?
    What is the killer supposed to do in such a game then?

  • Marvett
    Marvett Member Posts: 159
    edited October 2018

    @Master said:
    Why?
    What is the killer supposed to do in such a game then?

    If killers were buffed even more to compete against swf, then solo players would no longer have any chance of survival.
    Don't get me wrong, swf is a problem that must absolutely be solved,but nerfing survivors even more isn't the right way.
    In any case try to look at the problem objectively, regardless of which role you play the most.

  • Orion
    Orion Member Posts: 21,675

    @Marvett said:

    @Master said:
    Why?
    What is the killer supposed to do in such a game then?

    If killers were buffed even more to compete against swf, then solo players would no longer have any chance of survival.
    Don't get me wrong, swf is a problem that must absolutely be solved,but nerfing survivors even more isn't the right way.
    In any case try to look at the problem objectively, regardless of which role you play the most.

    Games should always be balanced by taking into account the very top-tier players, and not noobs. The devs are bringing up solo Survivors to the same level as SWF, and buffing Killers accordingly.

  • Master
    Master Member Posts: 10,200

    @Marvett said:

    @Master said:
    Why?
    What is the killer supposed to do in such a game then?

    If killers were buffed even more to compete against swf, then solo players would no longer have any chance of survival.
    Don't get me wrong, swf is a problem that must absolutely be solved,but nerfing survivors even more isn't the right way.
    In any case try to look at the problem objectively, regardless of which role you play the most.

    Well then solo survivors simply dont belong to high ranks or they have to include ingame voice comms.
    Apparently you agree that SWF is unbalanced, but what would be your suggestion how to fix the problem?

  • Malakir
    Malakir Member Posts: 799
    Fix maps so swf or not they have to mind game to lose the killer, not loop forever from pallet to pallet. Make it non random spawns but static mind games spots, if you win you escape if you lose you get hit.

    Regardless swf or not both would have a chance to fk up or win
  • Marvett
    Marvett Member Posts: 159
    edited October 2018

    @Master said:
    Apparently you agree that SWF is unbalanced, but what would be your suggestion how to fix the problem?

    if the developers were able to bring solo survivors to swf's level, then killers could easily be buffed to be competitive.
    about noobs,they would remain at low ranks as it should be.

    Well then solo survivors simply dont belong to high ranks or they have to include ingame voice comms.

    the idea that experienced solo survivors should be confined to low ranks because of swf it's unfair tho.

  • Master
    Master Member Posts: 10,200

    @Marvett said:

    @Master said:
    Apparently you agree that SWF is unbalanced, but what would be your suggestion how to fix the problem?

    if the developers were able to bring solo survivors to swf's level, then killers could easily be buffed to be competitive.
    about noobs,they would remain at low ranks as it should be.

    Well then solo survivors simply dont belong to high ranks or they have to include ingame voice comms.

    So ingame voice comms for everyone?

    the idea that experienced solo survivors should be confined to low ranks because of swf it's unfair tho.

    But killers having to deal with the unbalance of SWF is not unfair I guess

  • Marvett
    Marvett Member Posts: 159
    edited October 2018

    @Master said:
    So ingame voice comms for everyone?

    I think that the developers would be able to find other ways to buff solo survivors.

    @Master said:
    But killers having to deal with the unbalance of SWF is not unfair I guess

    both killers and survivors have to deal with unbalanced things,
    for this reason the game is still far from being balanced.

    I would like both roles to be fun and stimulating to play.

  • Master
    Master Member Posts: 10,200

    @Marvett said:

    @Master said:
    So ingame voice comms for everyone?

    I think that the developers would be able to find other ways to buff solo survivors.

    @Master said:
    But killers having to deal with the unbalance of SWF is not unfair I guess

    both killers and survivors have to deal with unbalanced things,
    for this reason the game is still far from being balanced.

    I would like both roles to be fun and stimulating to play.

    Other ways, how?
    Adding ingame voice comm would be the logical solution for this dilemma

  • CoolAKn
    CoolAKn Member Posts: 677

    @Master said:

    @Marvett said:

    @Master said:
    So ingame voice comms for everyone?

    I think that the developers would be able to find other ways to buff solo survivors.

    @Master said:
    But killers having to deal with the unbalance of SWF is not unfair I guess

    both killers and survivors have to deal with unbalanced things,
    for this reason the game is still far from being balanced.

    I would like both roles to be fun and stimulating to play.

    Other ways, how?
    Adding ingame voice comm would be the logical solution for this dilemma

    I kind of have to agree. The biggest complaint about SWF is the fact that they have voice comms. Hardly anything else (aside from toxicity). The only way they could buff solo survivors in a different way is to have players labeled by which survivor lobby they join (solo or SWF), then the system would assign specific characteristics that one label has and the other doesn't.

  • Master
    Master Member Posts: 10,200

    @CoolAKn said:

    @Master said:

    @Marvett said:

    @Master said:
    So ingame voice comms for everyone?

    I think that the developers would be able to find other ways to buff solo survivors.

    @Master said:
    But killers having to deal with the unbalance of SWF is not unfair I guess

    both killers and survivors have to deal with unbalanced things,
    for this reason the game is still far from being balanced.

    I would like both roles to be fun and stimulating to play.

    Other ways, how?
    Adding ingame voice comm would be the logical solution for this dilemma

    I kind of have to agree. The biggest complaint about SWF is the fact that they have voice comms. Hardly anything else (aside from toxicity). The only way they could buff solo survivors in a different way is to have players labeled by which survivor lobby they join (solo or SWF), then the system would assign specific characteristics that one label has and the other doesn't.

    Dont get me wrong, the ability to choose the players you are going to play with is pretty strong too because you dont depend on solo players, trolls and stuff like that.
    Other games even introduce separate queues SOLELY because of this advantage^^

    But yeah, I will be fine if they deal with the voice comm first

  • G4rr3tt
    G4rr3tt Member Posts: 43

    @Master said:

    @G4rr3tt said:
    Seriously, i dont want to sound like the typical survivor main complaining and bla bla, i play a lot killer and even at low ranks, i think that killer as it is right now, it's pretty strong, and having to get facecamped, right at the start of the game, until i die, just to lose pips and not get points, it's really stupid, i spawn legit next to the killer, just to get hit thru pallets, lag switched and then facecamped, someone takes me off the hook with borrow time, and the tunneling starts until he gets me again and keeps face camping, what's the reason on buffing killers more and more if they are just gonna play like this? seriously man, there wasnt even toxicity from the survivor side, there was no flashlight, no gen rush, no hex destruction, no tbaging, it was just a normal match and we all got facecamped and insulted afterwards, "gg ez noobs" as we got facecamped, this is really damn stupid man..

    Killer has always been playable at low ranks.
    The problems occur when survivors start to get competent.

    Camping will result in one kill and a depip

    Getting hit through pallet and laggswitch? Sounds like your connection is pretty bad, maybe investigate on your side

    I assume that you are still new to the game. If you really want to understand what a competent team of survivors can do to a killer, you might wanna check out the depip squad (check marth88 on twitch/youtube)

    I have over 400 hours on the game, p3 on 2 killers and p3 on 2 survivors, im not so "new" into the game, and lagswitch is my internet problem? even tho after the game is done legit the 4 survivors complain to the killer? listen man if i start a game with 50 or 60 of ping, and then mid game i start rubber banding everywhere, and i see every survivor bumping into props and getting cought easly, i dont think we all have bad internet and the killer is innocent lol, i have a very good internet and i almost never lag, and when i am lagging i simply dont play online games, i think every healthy gamer knows that.
    And i have said, and many others did as well, the problem is not the survivors being too op, or the killer being too op, the problem here is swf is way too unbalanced, when i play as killer against a swf yeah it's hard and not fun, still manage to get at least 2/4 kills, but when i play against solo survivors, it's totally unfair, they dont have the organization to play against a killer, that would require every player to run bond, alert and perks to tell where the survivors are and where the killer is, in order to be more organized, but what happends when the killer decides to be toxic and facecamp, slug or tunnel or someone, the only "counter" to that is a swf, solution for this would be just make a queue system for swf, when u have more than 2 players aka 3 friends, u will queue as a swf, the killer will get certain perk buffs depending if he wants to play against a swf, stupid example, tier 4 perks? or some kind of passive advantage like more speed or gens take longer to fix, anything literally, that's pretty simple to discuss i believe, but as a solo survivor, having to play against camping, tunneling, slugging and getting insulted for dealing with all of that, there is nothing you can do, at least before, way before, u could "loop" and at least get some time, but now u cant loop, pallets been nerfed, windows been nerfed, killer speed been buffed, they even have great perk combinations like enduring and spirit fury to counter looping, so what's so wrong or strong about solo survivors? in fact nothing, im currently rank 6 and i still see way too many potato survivors that dont even know how to loop.

  • G4rr3tt
    G4rr3tt Member Posts: 43

    Also forgot to say, if i could i would set a rank to stay always at high rank, aka 13-20, the game is much more fun in there, i know maybe some of us below to low rank but, it's not even enjoyable honestly, lot of pressure for getting cought, and if u do, "oh god he's gonna camp and tunnel" and lot of things like that, now if you dc to depip you get banned, so you are pretty much just forced to play against a pissy killer that wants to tunnel you and camp you just because, to later lead to a "gg izi". Seems pretty stupid to me.