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Some small buff ideas for Nemesis

Currently Nemesis is my favourite killer to play as but I have noticed a few things that I would like either improved or added to improve him just a little bit more. I don't think he desperately needs them as I believe he is a solid mid-tier killer but these suggestions wouldn't hurt.

Zombies:

  • Generally improve the pathfinding and detection of zombies (these two boneheads are infamous for being generally useless and walking into random obstacles for the majority of the match)
  • If a survivor is within 0.5m - 1m of the zombie they instantly attack (this may be personal experience but I've had survivors skim along the back of the zombie and the undead meathead will not notice anything. This would just prevent those scenarios from happening)


Nemesis new ability Roar

  • Nemesis roars or even shouts his iconic line. Zombies will be drawn towards the nemesis hopefully to better assist in impeding and potentially downing the survivor. This ability will have a 60 second cooldown.
  • The mutations that nemesis receives could improve the roar to buff zombies in various ways such as: tier 2 roar increases zombie movement speed for 20-30 seconds (speed comparable to the yellow addon and could stack with the addon) tier 3 zombies inflict mangled and haemorrhage for the next 30 seconds


Addon Rework:

I honestly don't know how to improve upon these addons but right now I only see value in Marvin's blood, serotonin injector and broken recovery coin with zombie detection range addons being slightly ok. The rest are either gimmicky (both iri addons and the ink ribbon) or just bad. The only one I could give any suggestion for is the licker toungue to have the hindered effect increased so that it actually slightly slows survivors instead of literally doing nothing as it currently does.