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Issues with Judith's Tombstone

TheMadDoctor
TheMadDoctor Member Posts: 250
edited October 2018 in Feedback and Suggestions

Judith's Tombstone is bad, while it is nice it doesn't instantly put you back into evil within 3 when you use the kill, it's movement speed debuff is so bad it actually isn't recommended to use it unless you have play with your food...which in my opinion is such a finicky perk and there are times where even though you are in hitting range, the tombstone thing doesn't work. All I ask is for either the 9% movement speed debuff to be lessened to a more reasonable 5-6% or only make that movement speed debuff only applys to evil within 3, cause it gives myers no map presence at all and makes him so damn slow it's even harder to get to ew3.

Comments

  • Whispers23
    Whispers23 Member Posts: 111

    I used it yesterday for the first time and found it to be amazing. Doesn't need any buffs.
    You should use the second add-on that can accelerate the gain of the power.

  • Blueberry
    Blueberry Member Posts: 13,590

    It is pretty bad. If you're catching people with that slower speed and they let you reach that much stalk then they were playing bad. They should take away the slow speed imo

  • TheMadDoctor
    TheMadDoctor Member Posts: 250

    I used it yesterday for the first time and found it to be amazing. Doesn't need any buffs.
    You should use the second add-on that can accelerate the gain of the power.

    I disagree, the movement speed debuff in my opinion is way too damn much and applies to all evil within stages 9% across all stages doesn't really justify the free m1 mori's. It makes Myer's as slow as the nurse in EW1 and slower than the huntress or spirit in EW2 and EW3. I'd propose speed debuffs only applying to EW3 cause that's where the tombstone matters.
  • TheMadDoctor
    TheMadDoctor Member Posts: 250
    Blueberry said:

    It is pretty bad. If you're catching people with that slower speed and they let you reach that much stalk then they were playing bad. They should take away the slow speed imo

    Eh no, taking it away would make it broken, lessening it to 5-6% or making it apply only to evil within 3 would be best.
  • Blueberry
    Blueberry Member Posts: 13,590

    @TheMadDoctor said:
    Blueberry said:

    It is pretty bad. If you're catching people with that slower speed and they let you reach that much stalk then they were playing bad. They should take away the slow speed imo

    Eh no, taking it away would make it broken, lessening it to 5-6% or making it apply only to evil within 3 would be best.

    sounds like a good change

  • TheMadDoctor
    TheMadDoctor Member Posts: 250
    Mister_xD said:

    the only buffs it needs would be QoL changes that allow you to mori survivors on the ground too (so they cant just hop inside a locker and dodge the insta kill)

    That also would just be lovely.
  • dezzmont
    dezzmont Member Posts: 481

    It is a fun build for Myers rather than a serious competitive item.

    If you want a competitive mori addon on Myers, the toombstone fragment is your game. Toombstone itself is more like a fun spoopy variant mode, and fairly so. It wouldn't be fun for an item that so dramatically alters the killer to such insane levels to be in a usable state, and I say this as a 'buff killers' guy.

  • TheMadDoctor
    TheMadDoctor Member Posts: 250
    dezzmont said:

    It is a fun build for Myers rather than a serious competitive item.

    If you want a competitive mori addon on Myers, the toombstone fragment is your game. Toombstone itself is more like a fun spoopy variant mode, and fairly so. It wouldn't be fun for an item that so dramatically alters the killer to such insane levels to be in a usable state, and I say this as a 'buff killers' guy.

    Yeah...but it's an ultra rare addon.....and not fun to use.
  • MyFreddyIsBae
    MyFreddyIsBae Member Posts: 39
    So,  having a free 4/4 is somehow bad?  Myers doesn't need buffs in general,  especially on the most op add-on in the game. 
  • friendlykillermain
    friendlykillermain Member Posts: 3,162

    @MyFreddyIsBae said:
    So,  having a free 4/4 is somehow bad?  Myers doesn't need buffs in general,  especially on the most op add-on in the game. 

    its not op though the amount of stalking required takes forever because for some reason stalking doesn't stack and when you pop it its not even guaranteed you can close the loop to secure the kill.

  • TheMadDoctor
    TheMadDoctor Member Posts: 250

    @MyFreddyIsBae said:
    So,  having a free 4/4 is somehow bad?  Myers doesn't need buffs in general,  especially on the most op add-on in the game. 

    its not op though the amount of stalking required takes forever because for some reason stalking doesn't stack and when you pop it its not even guaranteed you can close the loop to secure the kill.

    Indeed and the tombstone making all stages of evil within's base speeds lowered by 9% is not worth it. Sure you don't get pushed out of EW3 for killing 1 survivor, but you're already so damn slow in EW1 and having it go below 100% kills what little map pressure myer's had. Lowering the debuff to 5-6% and/or making it only apply to evil within 3 would make the addon more usable. Plus, that movement speed debuff applies to everything, even stalking speeds. Yes you can rely on play with your food but if the kill m1 thing doesn't work, you lose a token and can't kill them if you downed them. Being able to kill them by picking them up and hitting m1 would be a great addition in case of that. Myer's Tombstone addons are a fun idea, but they are so damn gimmicky that only the tombstone piece is worth using.
  • SpacingLlamas
    SpacingLlamas Member Posts: 602

    @TheMadDoctor said:
    Judith's Tombstone is bad, while it is nice it doesn't instantly put you back into evil within 3 when you use the kill, it's movement speed debuff is so bad it actually isn't recommended to use it unless you have play with your food...which in my opinion is such a finicky perk and there are times where even though you are in hitting range, the tombstone thing doesn't work. All I ask is for either the 9% movement speed debuff to be lessened to a more reasonable 5-6% or only make that movement speed debuff only applys to evil within 3, cause it gives myers no map presence at all and makes him so damn slow it's even harder to get to ew3.

    I think the problem is with 'play with your food', the perk is suppose to be paired with these slower moving myers add-ons to compensate with the loss of speed. Every since they nerfed and destroyed the perk, these add-ons instantly became worse. "Play with your food" needs to be buffed first, then maybe change the add-ons next.

  • TheMadDoctor
    TheMadDoctor Member Posts: 250

    @TheMadDoctor said:
    Judith's Tombstone is bad, while it is nice it doesn't instantly put you back into evil within 3 when you use the kill, it's movement speed debuff is so bad it actually isn't recommended to use it unless you have play with your food...which in my opinion is such a finicky perk and there are times where even though you are in hitting range, the tombstone thing doesn't work. All I ask is for either the 9% movement speed debuff to be lessened to a more reasonable 5-6% or only make that movement speed debuff only applys to evil within 3, cause it gives myers no map presence at all and makes him so damn slow it's even harder to get to ew3.

    I think the problem is with 'play with your food', the perk is suppose to be paired with these slower moving myers add-ons to compensate with the loss of speed. Every since they nerfed and destroyed the perk, these add-ons instantly became worse. "Play with your food" needs to be buffed first, then maybe change the add-ons next.

    I'd say a tiny rework is needed for play with your food. Requiring it for addons seems a bit restrictive for my liking. Plus, myer's obsession perks contradict one another.
  • DarkWo1f997
    DarkWo1f997 Member Posts: 1,532
    The best way to use it is to fill the meter to 99% and activate it when you are directly behind a survivor. 
  • TheMadDoctor
    TheMadDoctor Member Posts: 250

    @DarkWo1f997 said:
    The best way to use it is to fill the meter to 99% and activate it when you are directly behind a survivor. 

    yeah but you are forgetting about the 9% movement speed debuff Judith's Tombstone gives you, that makes it extremely difficult to catch up with someone since that makes myer's slower than the huntress, hag, or spirit, I shouldn't have to fully rely on play with your food to do this in chases.