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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

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Surv DC (Disconnect) = Handicap for the rest

Just had a game where someone DC'ed instantly, which resulted in a 3v1... A bit surprising that nothing like this has been implemented yet.

A suggestion for a handicap could either be an increase to total blood points, or 1 less generator (which would be randomly selected)

This should only apply if someone DC'ed early on though (1-2 minutes maybe)

Comments

  • ElusivePukka
    ElusivePukka Member Posts: 1,599
    edited October 2021

    I feel like both of those could be abused by SWFs - which is a repeatable phrase liberally applied to most suggestions for improvements on the survivor side.

    The current 'objective ratio' is 5 gens versus 12 hooks. If you were to delete a gen for a removed player, we're at 4 gens and 9 hook states - a little bit more survivor sided, since a proportionate ratio would be 4 gens to 9.6 hooks.

    A SWF team could have a rotation of disconnects for farming gen progress or bloodpoints this way.