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http://dbd.game/killswitch
Ps4 Infinite loading screens error 500
Survivor and hunters are both disconnecting before the match starts to intentionally consume the opposing offering and be protected of their offering loss (aka items and add ons)
white wards and secrets are the most commonly seen error for long loading screens
items Seen by killer before match starts also increases the chances of hunter dc if offering is set to protect loss of item
1.)proposal of resolution: after waiting a small amount of time than usual apply a small chime to ready up applying a game starts in 30 second count down failure to ready and start will result in increased ban times consumption of offerings
2.) protect offerings of those who waited and ready at end of 30 second match count Dow and apply a patience and cooperation bonus for selecting ready