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Trickster really needs 4.6m/s move speed
What the title says. Now that survivors know how to play against him he seems very bad.
Comments
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I don't really agree, I think him being 4.4m/s is fine. If he needs anything, it's less recoil and a tweak to Main Event, not to move faster.
I saw this a lot when he first came out, and it's always struck me as completely backwards. If his power isn't good enough for 110% speed, then... buff the power?
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hmm idk why him huntress and slinger gets only 110% ms and and the rest of killers cept nurse is 115 with her 91 but ofc its cause of blink anyways which makes sense. but yeah hunt/trick/ds should get that same 115% treat
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Yeah good point. Main event is very useless IMO. Unless you catch a bunch of survivors out in the open using Main Event near ANY obstacles is pointless with how slow you move while doing it.
Also in most matches I usually only get 1 Main Event, sometimes 2.
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He's quite good.
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Yeah, it's pretty underwhelming. I think a good fix would be to make it so that, if you don't use it straight away, it goes back down to 75% filled instead of 0%. That way you can build it back up quicker when it might actually be potentially useful.
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The problem is that his power is incredible oppressive by nature in the open because you can't really dodge 44 knives, but then he sucks on high wall loops because of the 110% speed. Imo they should revert the changes to the Laceration meter (make it 8 again instead of 6) and make him 115%. He'd be a lot better to deal with in the open with the extra Laceration, but the 115% would make him an actual treat on loops.
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115% and less recoil, throwing knives shouldn't really have recoil imo
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bruh
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nah. he's fine overall.
Try play with your food, maybe?
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I don't really agree with this. Trickster has the potential to down your really fast or really slow depending on the positioning of the survivor, which is his counterplay. If you make him 115%, that removes his counterplay since he can out-position a survivor easily and be overwhelming. However, a buff he could use is no recoil so the shots are more about your aim and how you position yourself relative to the survivor (the recoil can also be harder to manage for console players). Or allow Trickster to keep his main event until he wants to use it. These buff ideas still give him counterplay but also give him control over his power.
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Nope it doesn’t work, one blade takes a token away PWYF is the worst perk on trickster
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Not really, he NEEDS to be reworked to where his power is stronger and more unique, and not bad design for both the killer and survivor.
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Deathslinger I possibly agree with, since he is just huntress but no locker reload and shorter range. Also spirit is 110 btw. Huntress has the strength and pressure though to be good at 110, and trickster can also stay 110, his power just needs reworked
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Give him a new Power, throwing Knives is boring and really weak imo
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How about make Main Event make him move 4.6/s
I've been playing this killer exclusively for the past 30 matches or so, and if you are playing against survivors who are not brain dead then he is ######### terrible.
I'd love to see his sacrifice to survive ratio. But I'm afraid because he sucks so ######### bad the data won't be good because no one ######### plays him.
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If he gets a cooldown after a survivor was injured, yes.
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Definitely not. He does not need to be more oppressive than he already is
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I honestly feel like Main event should be something like a single strong dagger similliar to a huntress hatchet, where it takes a full health state and pierces/ricochets (if it bounces make it do 3 or 4 laceration gauge), its silly that main event feels like a punishment at times.
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He needs a complete redesign, he is flawed beyond a simple numbers change.
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Pig needs a rework, this stupid bear trap thing is just so scrummy and trash like, worst is when your on a big ass map and then they wanna tunnel you or your unlucky and didnt get the right box and off goes your head, least I dont have to worry about trickster with bs like that. S2 trickster daddy
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Trickster isn't even close to being oppressive lol. If your getting downed in less than 20 seconds that's a you problem. Loop high wall structures and he can't do anything about it
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