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Access the survey HERE!
Why are Bloodpoints capped at 1 million?
enormous_bruh_moment
Member Posts: 136
I'm trying to think of a good reason for this to be the case, but I can't.
- I've heard people guess that it's to prevent hackers from giving themselves an absurd amount of BP, but if they're already circumventing the rules and restrictions imposed on normal non-cheating players, what difference does this make?
- They could also just, alternate between giving themselves BP in 1 million increments, and spending them. Surely a 1 mil BP cap wouldn't be doing anything to stop them?
- I've heard people guess that it's to prevent players from leveling up new characters "too quickly" which, I don't see a problem in, nor is this actually prevented since for new survivors you only need enough BP to get them to level 40 + roughly 450k to get their perks on your survivor of choice. For new killers, you already get BP faster and more consistently, for those dedicated enough, you can get most if not all of the perks you're looking for within a few days.
None of this even mentions banking BP in the archives allowing a very arduous way of circumventing the cap within existing game systems.
I'd love to understand the official reasoning behind why this is done, or what principle stands in the way of the cap being raised. It seems like a simple and easy quality of life change that could make things easier and happier for a lot of people.
Thanks for taking the time to read all this.
Cheers
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