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Can we get a keybind for remove chains/crows.
I have hand issues and have a hard time holding down M1 for a long time. This forces me to use windows click-lock for generators (If you hold m1 for x amount of time, it stays held until you click m1 again). It has worked since I started in 2016. Now we started getting these hold M1 to remove killer power interactions. If we could have a seperate keybind option for remove chains/crows, it wouldn't interfere with accessibility settings. You could leave it defaulted to Mouse1, so it doesn't change the experience for anyone unless they need to.
Or we could give generators a settings option for click to start and click to finish and none of this would be an issue anyway.
Comments
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Yes.
100000000% yes.
Please.
2 -
I have a similar accessibility issue with controller on console:
The action and secondary action (I think) commands are initially tied to the same button. This is problematic when I try to heal someone under a pallet because both actions share the same button. Naturally, I changed the repair gen/heal survivor button to something awkward because those actions are stationary and it’s not bothersome.
But for chains (and now crows) I have to share the same button as I do for repairing generators. This is annoying because of the awkward location of the button. An easy fix is to make “removing killer power stuff” like chains have the option of having its own button mapping.
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