Make NOED automatic for all games and scale the number of totems by killer rank
The devs have always wanted something else for survivors to do, aside from just doing gens, and I think that this would definitely fit the bill. If every game automatically applies the Exposed effect once the last gen is done, it would make the cleansing of all totems a priority. Rank 20-17 killers have 5 totems, 16-13 have 6 totems, 12-9 have 7 totems, 8-5 have 8 totems, and ranks 4-1 have 9 totems. While not perfect, it would definitely slow down the game, as survivors will be required to cleans all the totems if they wish to bypass the Exposed effect
P.S. Not knowing the rank of the killer means that the survivors will just have to hope that they’ve found them all at ranks below 4.
Comments
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I personally don't hate this general idea. But i dunno for sure.
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Well, and to give them even more to do, survivors should have automatic self care, which takes longer than healing someone else.
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@blue4zion I think that it covers many of the points that the devs have been wanting to cover. The end game, scalability with ranks, and it would give ranks more of a meaning. The perks that gain power based on totems that are still up, might need to be slightly adjusted, but maybe not. In the SWF groups that I play with, we already cleanse all the totems, so increasing the number of totems based on rank should scale well.
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Then i'm a rank 1, derank to rank 10s or 15s to get better matches, something that allready is a problem with this is just gonna get bigger.
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This ideia could be a game mod too, but is better only one number of totens, maybe 8, 2 for each survivor.0
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Sure, as long as they include DS in the base kit as well.0