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You shouldn't be able to Dead Hard powers that aren't explicitly damage.

Trapper traps

Hag traps

Doctor shocks

Freddy pools

Clown Gas

Cenobite chains.

The Trapper and The Cenobite suffer tremendously more due to the lose-lose situation they encounter once Dead Hard occurs.

With The Trapper, the survivor is now over the trap and The Trapper is now forced to pick up the trap or walk around the vicinity when the chase should just have ended there.

The Cenobite literally cannot move while using his active, and actively spending the time to land an ability just for a chain that is supposed to latch on only phase through is pure pain...and not the pain he wants.

Comments

  • Alec_Morgenstern
    Alec_Morgenstern Member Posts: 20

    Hag Traps - These will still trigger, you can just dead hard out of reach of the insta teleport M1

    Doctor Shocks - You have to dead hard completely out of range

    Clown Gas - You still get intoxicated

    Chains - You can dead hard out of the way, but not whilst chained