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Nemesis M2 and M1
I've played at least two games already as Nemesis where a mechanic seems somewhat glitchy.
When I charge up my tentacle; sometimes when I for whatever reason hold M1 which would normally send out the tentacle to whip, it would instead cause me to lunge out with a punch even if I had the tentacle out and charged.
I'm here to write about it because it seems like when I do awkwardly lunge with a fist while charging the tentacle; the distance of the lunge is (or what seems to be) abnormally longer than usual and about the distance as about a Tier 1 charged mutation whip. I don't think this is fair or what it should be like since a regular charged M1 fist would only go if even half the distance that I did.
Please balance as nobody likes a buggy or glitchy experience, only a fun one.
Thanks for taking the time to read my report.