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Dead Hard and Pallet Hits Should Just Be 50/50
Hex_Llama
Member Posts: 1,837
What if, when the killer swings, and the survivor either throws a pallet or Dead Hards, and the two actions happen within a certain timeframe (like, whatever fraction of a second makes sense), the server literally just flips a coin to see if the hit lands?
Because that would honestly feel fairer to me than the current system.
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Comments
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For me, hit validation on pallets is getting rarer and rarer for me. Almost every time I hear the survivor scream, I have actually hit them.
The Dead Hard one is a pain in the ass, tho... I know it was on the survivor side for years, getting exhausted on the floor. But I think I shouldn't be hearing a survivor I didn't hit. I have lost kills, because of it...
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