Feedback and Suggestions

Feedback and Suggestions

Survivor passives

Member Posts: 1,579
edited November 2021 in Feedback and Suggestions

I already know why passives haven't been implemented yet bc of balancing, but I had spare time to write this and I've had most of these ideas in my head for a while now. This is for fun-sies. (Don't take this too seriously please)

The passives are inspired by either their personality OR some form of interaction with their perk(s) that could go well together. For instance, Jane's passive could work with her Head On whereas, Nea's passive just overlaps with her Streetwise (can stack).

Dwight - Leadership prowess:

  • Survivor auras are revealed to you within 8 meters

Meg - Athletic body:

  • Movement speed increased by 1%

Claudette - Botanical assistance:

  • Healing speed increased by 9%

Jake - Woodland technique:

  • Sabotaging speed increased by 9%

Nea - Street smarts:

  • Item efficiency increased by 10%

Laurie - Bold survivor:

  • Killer stuns are increased by 1 second

Ace - Lady luck:

  • Personal luck is increased by 10%

Bill - Veteran unity:

  • Unhooking speed increased by 9%

Feng - Gaming precision:

  • Skill-check zones increased by 10%

David - Tough guy:

  • Grunts of pain reduced by 25%

Quintin - Pharmaceutical looting:

  • Chests and medkit auras are revealed to you within 8 meters

Tapp - Investigative skills:

  • Cleansing speed increased by 9%

Kate - Fiesty battler:

  • Wiggle speed increased by 9%

Adam - Hopeful mentor:

  • Healing skill-check chances increased by 10%

Jeff - Amen (Steel nerves):

  • When hooked, instantly ascend into heaven (Last 5% longer on a hook, both stages)

Jane - Creative determination:

  • Locker auras revealed within 8 meters

Ash - Groovy!:

  • Leave no scratch marks and blood for 3 seconds after taking a protection hit

Nancy - Anorexic advantage:

  • Slow vault in/out of a locker 20% faster

Steve - Protective mindset:

  • Protection hits grant you a 3-second speed boost instead of 2

Yui - Vroom Vroom:

  • Movement speed increased by 3% while 8 meters away from a carried survivor

Zarina - Manipulative news:

  • Loud noise notifications caused by you are delayed by 2 seconds

Cheryl - Cursed soul:

  • While cursed, recovery speed increased by 9%

Felix - Architectural awareness:

  • Window vaults are revealed to you within 8 meters

Elodie - Escape artist:

  • Leave no scratch marks for 2 seconds whenever you drop a pallet

Yun-Jin - Solitary motivation:

  • All action speeds increased by 3% when no other survivors or killers are within 8 meters

Jill - I'm back!:

  • Other survivors unhook you 9% faster

Leon - Infestation ready:

  • Leave no blood pools WHILE healing yourself or being healed

Mikaela: Mystical background:

  • Boon totems blessed by you have an extended range of 2 meters.

Jonah: Calculated improvement:

  • Great skill-checks grant 1% more progress


Post edited by Rizzo on

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