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The only change I would make to the Artist's base-kit
Okay, so I've been playing her for a while, and holy ######### she is powerful in the right hands (but we'll see once survivors adjust). That is, on the right maps...
Two-story maps such as The Game, RPD, and Midwich is where she really struggles, especially the first two. She can only use her tracking on generators on the story she's in.
She can actually struggle in chases in The Game because when you send your crows in a certain direction and the survivor goes through the staircase? Big middle finger to you bud.
Soooo, what I would do is make it so she can send crows upwards at any time, and downwards if she's on the first floor in a two-story map. This will allow her to handle both floors at once, and while she'll still be rough on The Game and RPD, she'll definitely be more enjoyable on them, and she'll be decent on Midwich.
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I second that
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Have anyone played swamp?
It's not really extra floor, but it might be broken there too...
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Would that be straight up/down, or diagonally up/down?
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So far just on Dead Dog it would of been nice to aim up to push the survivors off the gen in the saloon. Instead of having to be on the same floor to send a murder at them.
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I doubt they are going to implement that.
It would get way harder to get those shots. It would get impossible for console.
I think it should just copy terrain.
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Good point, aiming on different levels would be nice. I'm wondering that this wasn't mentioned on the PTB?
Maybe her power would be too strong otherwise?
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Multiple times. If Survivors are on the big boat, you can send Crows from the shack and it will hit them. If you send crows towards shack, the Crows will go through the ground, which may or not miss
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I don't see how it would make it harder on console.
It would be nice to be able to aim up or down that's all.
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How is Deathslinger, Huntress, or Nurse on console?
that another dimension change everything.
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I do pretty well with huntress I'd do a lot better if I played her more I might be off on my aim sometimes, but it's not impossible.
I don't have Deathslinger and nurse I played a couple times don't care to play her the blinking is to much.
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Oh yeah Swamp is also a good example on both maps. The ship in Pale Rose with the generator on top, and the main building of Grim Pantry. It's possible to hit them but unnecessarily difficult as it requires you to be on a taller part of the map.
Same goes for Dead Dawg with Saloon gen and that... other generator.
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Probably straight up/down since you'll move your camera to position it.
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I'd be on board for a straight up/down ability, give her some options for being directly above/below survivors. Not a bad idea at all!
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I have. Swamp and RCPD are easily her worst maps imo. Her power is just useless on those.
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