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Built In Brutal?

TheGentlemen
TheGentlemen Member Posts: 198
edited December 2021 in Feedback and Suggestions

Does anyone think it would make sense for a killer like Nemesis to have built in brutal strength? I thought he was going to tbh when he first kicked the generator once.

But despite this, I was thinking if they should just increase the speed killers kick generators at least. This might be too op in hindsight, I haven't thought about it too much, but I can't get the thought of Pyramid Head and Nemesis having this perk just kind of built into their kit, since it makes sense design wise.

Like I said though, probably too unbalanced, but this sounds like a dream to me.

Post edited by Rizzo on

Comments

  • JPA
    JPA Member Posts: 1,685

    With regards to generators, it definitely would not be OP, as the effect you get from kicking gens is so pathetic (regression is to slow and it can be undone with a rapid gen-tap by any Survivor), that even if it was instant, or as quick as snuffing a boon, it would still not be worth your time.

    Might be interesting to have different Killers have different break speeds, would make them seem more unique and could be a good way to buff weaker Killers.

  • TheGentlemen
    TheGentlemen Member Posts: 198

    I mainly stated it might be OP to not start any argument with a survivor player. I think it would make sense for stronger killers (buffer killers?) to have stronger break speeds for both pallets and gens. That's just me. If Jason is added into the game, a built in brutal would make a lot of sense.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    They should add in 2sec startup animation before making any progressing. That would slow down survivors at least half a min throughout a match. Its also to prevent Gen tap mid chase.

    Brutal strength definitely need a massive buff on kicking Gen & breakable walls. Should not buff the effect on pallets.

  • JPA
    JPA Member Posts: 1,685

    Unless it was something stupid like instant breaking, I don't think it would make anyone play one Killer over the other.

    Could just be a nice way to buff certain Killers, e.g. it might make sense on Oni since he is a hulking great powerful demon, and gives him a bit extra boost in the early game which he struggles with (when Survivors have pallets up)

  • Chordyceps
    Chordyceps Member Posts: 1,713

    In regards to Nemesis, I think it would be a little bit pointless on him. When he hits mutation tier 2, he should really only be breaking pallets with his tentacle, since you can still move while doing so and you aren't forced to look down so you can actually see where survivors are going next.

  • glitchboi
    glitchboi Member Posts: 6,023

    Definitely not unbalanced, but it would be pointless as @Chordyceps said, since he pretty much has the best pallet-breaking ability in the game.