Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Sound bug Nemesis

Brayton
Brayton Member Posts: 54
edited January 2022 in Bug Reporting

Nemesis' foottsteps or hitting sound are bugged you can hear them at random times throught out the match.

Post edited by Brayton on
30
30 votes

Acknowledged · Last Updated

Comments

  • BobbleHead7777
    BobbleHead7777 Member Posts: 4

    Yea same here.

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,329

    Can confirm. I think the sound plays when he used his tentacle and it goes back into his body.

  • crystalkitti
    crystalkitti Member Posts: 391

    Also can confirm. Every time he uses the tentacle (whether or not it hits) it plays a heavy 'thud' SFX for all players. Dunno why.

  • Laluzi
    Laluzi Member Posts: 6,226

    I'm not sure it's his footsteps - I think it's when he either M1s or uses the tentacle. One of these cues is mapwide, but it's hard to tell which (since if you're close enough to tell what he's doing, you can hear the audio normally.)

  • Marc_123
    Marc_123 Member Posts: 3,670

    Yes, just had that. Randomly hearing "tock" sounds.

  • bm33
    bm33 Member Posts: 8,269

    Had a match on ps4 tonight, both myself and swf teammate were hearing random thuds. Was like the thud sound he makes when he punches something but like nonstop. Heard them more frequently when I was in a snowman moving about the map than when I was outside.

  • Jacket1
    Jacket1 Member Posts: 9

    I also constantly hear the thud hit sound no matter the distance and it super loud even though my game is at 15% volume.

  • SassySnorlax
    SassySnorlax Member Posts: 13

    I've noticed when playing as Nemesis, you'll hear random crates opening as well. Like someone is near by opening the Vaccine Boxes.

  • tourniquet
    tourniquet Member Posts: 12

    It is so irritating I actualy DCed because of this. It seems that is heard around the map when he uses his tentacle.

  • Brayton
    Brayton Member Posts: 54

    Well yes that is also a bug. the supply crates open when you come near them even tho the vaccine is already out and has been used by the survivors. It's not when they are near it's when the killer is near cuz as survivor playing against Nemesis you don't have that bug. If you know what i mean

  • Brayton
    Brayton Member Posts: 54

    yeah it's when he pulls in his tentacle back into his arm. When you play Nemesis you hear that sound too. But when i remember that sound is not normally played when he does his tentacle back into his arm so idk how or what that bugged caused to happend but yeah it did

  • Brayton
    Brayton Member Posts: 54

    Apperently they have fixed the bug in the PTB

    • Fixed an issue that caused the end of the Nemesis tentacle cooldown audio to play on Survivor side.

    so that's good to hear i will be testing this