Nerf survivors
We have said it plenty of times as killers. Survivors are overpowered why are you not nerfing them. Nerf the gen speeds. Nerf the survivors perks. All killers need buffs and killer playstyles need to be buffed. Make gens require parts to be found before repairing. Make ruin basekit do something.
Comments
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Many posts more eloquent and compelling than this have been put forward on the same topic. Why would yours generate any movement or new discussion?
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Oh lord.
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Third thread of you like that. Now with even less content than before.
Maybe stop going to the Forums after you had one bad game?
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And what kind of nerf? Do you have suggestions, like the one you did with the parts to find before being able to repair?
Asking for nerf while we don't even know what perks you are thinking of, nor what kind of nerf about these perks you want, is hard to discuss. Because the forums are for discussion, right?
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No, that's not how you balance DbD. Please stop complaining and think before you type
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These never end.
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I’m a killer main and I’ve never said I think survivors are broadly overpowered.
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OK do explain how you balance a broken game which has the survivors interest at the centre only.
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Yeah and devs need to listen and do something about it.
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I didn't realise I needed permission to post thoughts on the forums.
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Νea is the killer.
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It's more an issue that these "thoughts" don't invoke any meaningful discussion, don't include any logical reasoning or explanation, and have no semblance of a suggestion or a possible fix that hasn't been shouted hundreds if not thousands of times before, and done in much more engaging ways.
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You buff SoloQ to SWF levellevel, then buff Killers accordingly, by either adding a mandatory secondary objective, or having some built in Generator regression Perks
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I just want a playable game on both sides is that too much to ask. Of the developers.
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You should.
I have to believe that somewhere deep down you understand you are being combative, unreasonable, and divisive without any function or purpose. You understand that your threads do not hold muster, even for the most based griefers on this forum, yet you persist out of some lizard-brained compulsion.
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I said find parts but people didn't nmotice that I don't think
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Finding Parts would make SoloQ literal hell
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The thing that annoys me is the fact that there can be a million nerf killer threads and no one bats an eyelid in fact a lot people would be massively in agreeance they wouldn't be complaining at the post
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...
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No it's not. I have played the game for 4 years and watched it go down the pan. Friday the 13th was more balanced than this piece of garbage game.
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People have left the game causing a drop in player base due to how unbalanced and trash the game is. Survivor queues are taking forevet cos no one wants to play killer I wonder why 'can't be anything to do with the fact' that survivor is a walk in the park 95% of the time.
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You clearly play survivor most of the time. How is it balanced, you chase one person down them two gens pop due to toxic loops. You then find someone else get looped with op pallet loops and general loops pow two more gens repaired. Other guy off hook and healed. You then chase someone else catch them get bodyblocked lose a hook they go teabagging out the exit gate. How is that balanced.
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Also I wanna 50/50 win which in the current state very very rarely happens unless you get noob players who just bought the game. Then you have a slight chance. Streamers have said the game is survivor sided.
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I don't camp or tunnel. I hate camping and tunneling and wish everyone who does it would just piss off as its them freaks who are making matches look good for killer with the kill rates not how the match plays when played normal like me. That's the stats they need to nerf survivors and buff Killers not camping and tunneling stats (don't even need to nerf survivors just make killer playable).Most of the killer player base must be really bad then if that's your view. As most killers think the same as me.
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What
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I would agree with you at some aspects if tunneling wasn't a thing, but it is.
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I'm a good killer I do win sometimes but only in very very rare circumstances when survivors screw up. I aint a bad killer, killers just unplayable. Most streamers I have seen agree. Survivor mains I know agree killers need buffs. You are just one of the small handful which are kissing up to the devs. They need to be told how there game is going in order to fix it. If they actually listened to the killer players a bit more then they'd understand more. But instead they listen to every single post or comment from survivors and 9 times out of ten guess what devs listen. When do we get listened to eh....very rarely that's when.
Survivor: devs please nerf spirit
Devs: OK coming soon
Killers: survivors are overpowered
Devs themself on stream: go play a different game. (they are actively telling people to play something else if I were the devs I'd be enticing them in not out or do they want their game to die)
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No.
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I've heard
- otz agree
- truetalent
- noob3
- paulie esther
That's just four. You cannot change my mind that the fact survivors are overpowered. You aren't exactly getting anyone backing you up with your thoughts at the minute
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Also I suppose you win every killer match 4k merciless killer Everytime.
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What are you survivors gonna do when killers get annoyed to the point where nobody plays killer apart from new players and you lobby waitinh times are massive
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When you have a bad match as killer think about what you may have done wrong. Yes the gems are a bit stupid but as long as you out pressure on your fine. It's more map size and RNG which is the issue. Reducing map sizes will take down loops and pallets and make finding survivors easier. Nerfing survivors is just got cause a massive imbalance with the game I think.
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So we've found the Anti-Sluzzy.... :)
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Agreed. Lets goooo
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Hi, welcome to the forums! I take it this is your first time here?
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It's many people having multiple bad games, due to no fault of their own. It's not just a loud minority.
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How about the games you have little to no chance of winning due to a lack of perks or bad rng?
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People might not realize but at an ACTUAL tournament match proves survivors and killers are kind of even.
Killers and Survivors both carry some broken sh*t, the problem is if winning is to abuse the hell out of a meta is proven to be already unhealthy for the game community.
You very rarely ever see a killer that's considered lower than "B" tier in those matches.
You rarely see a survivor to bring a very situational perk build in those matches, as it's too unreliable to consistently pop off.
People complain often because they probably lost really hard in one match.
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Genspeeds are fine, survivor perks are already weak as #########. Ruin Basekit would make killers like Blight and Nurse neigh unbeatable unless you're playing super coordinated as survivor. Requiring extra parts to fix gens wouldnt really solve #########, boons and pentimento are effectively creating this side objective.
Its not survivors who need to be nerfed. In fact, Survivors could do with a buff. Killers cannot be properly buffed with survivors not being able to counterplay some of the scummier tactics(bubba with insidious camping hooks or basement for example, there is no existing counterplay to that, you NEED comms to know he's camping in the first place)
It's not killers that are the issue, it's maps most of the cases. Let alone that there are at least 50% of matches where survivors simply were better, if you're in the correct mmr ofcourse.
The only thing I would buff right now for killers, is making Fire-Up basekit. Back in the day, dbd was designed with the intention that less gens=more pressure for killer since the patrolling was less. But that design has been a bit outdated. It would be healthier if less gens=faster killer actions in these days.
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guy have you looked at the recent things posted? it's literally just a massive "killer good survivor bad" circlejerk
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I mean most of the comments here are right.
You don't give any solution to the problems you give, you just complain .
I think dead hard need a nerf because as killer you see a fake scream but no hit, the former version was better it was not a reset button for the survivor.
I main killer because every time I try to play survivor I the wait time is full of SWF.
There's no way to solve that unless they put a signal or be able to enable the matchmaking with SWF.
that's how you make a real criticism, that's just a complain covered with a layer of "I just want a balanced game"
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Lol no. Jason was way more OP than rhe councelors. No. You're not gonna have this game like that. And it shouldn't be. And I'm a killer main
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Just my 2 cents, nothing real elaborate. I'm not crazy good at the game, probably just average. My last maybe 10 survivor matches I've all escaped, though the last 2 or 3 I shouldn't have and the killer should have gotten more kills but survivor is so straight forward easy that there isn't much of a challenge to escaping. Killer is master level chess if trying to play without tunneling, camping or slugging.
I do think some of the latest survivor perks like the boons should be looked at and maybe add a re-lighting cooldown or something else.
Map tiles and sizes need to be looked at. Large maps most of the killers without high mobility can't apply enough pressure to slow the game down, and some of the tile spawn rng is busted but I guess it isn't a guarantee to get.
If not adjusting maps, all killers need a better addon pass or kit tweak to give more pressure. If killers feel more able to hook someone and go check a Gen across map and chases survivors more I would think survivors would be happier and so would killers. Killers don't need to be buffed to the point of 4king every game but shouldn't feel the need to tunnel/camp someone out after 2 gens pop.
I also feel like a lot of the recent killer nerfs are very unnecessary like spirit and slinger. Killer is not very straight forward, it's mostly mind games, reading patterns and guesses. Changing those elements hits a lot harder than changing x number by y amount.
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That's the thing I don't know what to suggest that's why I come to forums. Everything I've previously suggested in other posts has been dismissed by survivors as they seem to want an almost guaranteed escape.
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How are genspeeds fine you can't catch a survivor without 2 gens popping at the minute. How us that fine
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Been here ages pal
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Then you take the L.Your not gonna win every single match as killer or survivor, if you did where' would the fun be in that it's an asymmetrical horror game for a reason. You win some you lose some you just deal with he cards dealt and if you lose move on, if you win well done. If you go into a match not expecting to win your gonna lose cos it's in your mind. If you go in with positive attitude that you could win sort of thing then your chances raise cos it's not in your mind.
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I know, truth hurts
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The game needs redesign of core, therefore, a lot of things will balanced out on itself.
Maps are big, but not drastically.
Safe/god loops should be a bit smaller, as it can take eternity to catch up survivor before dropping a pallet. In most cases they have a pricetag of a gen.
You cannot mind game it and its just spinning around until pallet drops and then it most likely links into second safe loop.
eg:
Red forest - trees log loops
Clipping for survivor is like a knife through butter, while killer can be stuck on each pointy pixel. That can also prolong chases.
Survivors 360 vs aim dressing: lunge attack are not viable. Once you lunge you get snapped onto surgivor location. While continuing spin, lunge attack gets completly missed. Therefore hug + m1 + spin with him is only method to get confirmed hit.
I honestly think that redesign of game core (focus on maps) would be biggest nerf to overall game flow.
more dynamic chases (swapping loops more often), easier hits for killers, more map pressure, and kinda preventing gen rush.
Spawning on gens:
Lets face it. It is possible and frankly quite often, that survivors can spawn in 2x2 on seperate gens.
I kinda find in my games that 1-3 hooks is always 1-2 gens trade. which hookwise i think its quite optimal play.
Preventing this early RNG, maybe there should be a intro objective for survivors - single job for whole “gen system”. As something that could delay gen start. Maybe connecting some fuses/cables. Getting fuel for a generator. Small choir just to let killer breath for small amount of time.
It is like increased time to do gens, but not for a specific gen. So gens keep the same time and also this choir can be done while killer has CI up and running
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Well this is 3rd year when Killers are coming up with this fact but still se are waiting it to happen. It sure to take multiple years but thanks for warning us. Let's wait 5 years and see are you right. I highly doubt that.
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