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Thank bhvr facecamping is gonna be removed soon, or what I think based on what the devs said
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I'm sure the nerf to facecamp will arrive one day (different from the early game thing cancelled). Why? Cause is a survivor buff. Proxy camping is easy counterable by perks and coordination. Facecamp is difficult to counter, especially in solo and basement. Devs will do that,, like they said, cause toxic and unfun for survivors. They will not nerf proxy and give some buff in return? I doubt, but I hope. When competituon will humiliate their work, and no killer will left in their game, they will have to give killers buff or change them with bot and male the game die (move to next game they are developping, but will Be stupid to left their payng outfits survivor customers, company will not allow it).
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Trying to delegitimize my opinion by calling me a troll and saying I act like a victim is beyond pathetic in you to say. I am neither. I give my opinions and killer mains lose their minds because they're afraid of certain things being added to the game when in fact it wouldn't be a determinate to them at all. Survivors are just supposed to suck it up and shut up.
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Nope, I play a lot of killer, maybe even more killer than survivor, and I do scrims sometimes against comp players in KYF.
Listen better to what I wrote in the thread
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This has just gone down to a train of hate and actually few understood the big problem I was evidencing in the thread.
Dbd will always remain like this if people don't play both sides, killer mains (usually correct, but some expect every match to be always a competitive super strong swf team, and dislike every quality of life buff to survivors even when it fixes an unfun part of the game) vs survivor mains (don't understand why killers camp, tunnel and slug, and some are even toxic and tbag and flashlight macro the killer), both blindly not understanding the other side.
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I could say the exact same thing about survivor mains, every time killers try to come up with a decent buff to low rank perks, to change a mechanic that its unfair to them or to add quality of life changes they lose their mind calling them unneded buffs to killers, want to take a look at wrait, deathslingers, pig or other low rank killers and how people still demand nerfs for them?. On that part you are seriously wrong, i have seen plenty of survivor sided sugestions that are not only fair but actually interesting, ideas that add something new but in return give something so things arent one sided like your ideas wich most of the time are one sided, you need to check out the forum quite a lot more. Thats because killers one single job its to "kill" the survivors, thats the whole point, they arent meent to rescue people, or fix things, to hide or do any of those things, they are meent to chase and "kill" people, thats seriously self explanatory...i dont se why you bring this as if was something completly alien to an offering that allows them to "kill" survivors. Face camping its a symphtom of a bigger problem, but sure, keep tinking that its the only problem around the game and just ignore all the other problems that create it. No its not a sin to sugest something new, but as i been telling you over and over its about being fair about what you sugest. IF i said something akin to "killers should gain inmunity to flashlights and pallet stuns trought the trial" i can asure you, survivor mains will lose their colective mind, specially if i dont give something in return for such a change in the game (like your ideas), i know you will ignore this as you been doing al lthe time, but next time you sugest something "try" to sugest something that its both a new thing but also gives something in return, not just a straight out buff with no downsides of any kind, that will work better than going hunter_main and demand buffs across the board.
Seems you got your post edited so for a moment tought you didnt quoted me but you might be right on what you said at first.
The problem is that many people just straight out want survivors to have eben easier times around, betwen buffs to pallets stuns or other tings just seem completly unfair while looking for nerfs to killers, the game needs a serious overhawl on the core concepts to make a more balanced and fun experience for both sides, in my personal opinion the root of the problem comes from the generators, if the speed at wich they are repaired can be fixed and at the same time, made for something actually fun to interact with (no more gen repair simulator) that would solve a lot of base problems on the game.
I would say that grabs actually need a huge look at, for the most part they arent reliable, i have seen a ton of times how the serves go for the grab but ultimately denny it to the killer leaving them locked on the animation. Killers need a lot of QoL changes in order to make them more fun to play not to mention more reliable (server sided DS with wrong feedback, aka killers hearing atack conect screams and blood just to be denied), but the problem here is that BHVR seems more interesed on pushing out more contend rather than fixing the courent one in the game.
I would say you are mostly right on your words. Yes theres killer mains who go completly bananas about survivor changes, but people also need to understand that theres been a lot of uncalled for nerfs across the board (freedy, pig, wraith, deathslinger just to name a few that where ridiculously nerfed with no reason), so you do have to understand many are on the defense about anything that its percieved as an uneeded buff (people demanding borrowed time to be a pasive skill given on any unhook as an example, a quite honestly very ridiculous idea just to name one), on the other hand you do are right, survivors need to understand just how unfun being a killer in the courent meta is, specially with things like CoH just to name one (wich guts most M1 killers to the ground as it completly denies them of preasure), both sides have a lot of things to work on, the big problem is the one sided people, those who simply cant se beyond their chocen roll and try to make a compromise to make both sides enjoyable.
Both sides need to come to an "even" ground, so certain things can be buffed and changed, but at the same time be willing to give something in retun, if X buff its going to be given to survivors they should also recieve Y nerf to complensate, same for the killer side.
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