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Leatherface = Bad design regarding camping
This is my first camping rant.
- Leatherface
- Huntress
- Trickster
These killers can get camping kills just because they are not punished for holding M2 in the proximity of a hook. However, I have a big issue with Leatherface where you can't save a survivor if they are hooked. Others doing generators and escaping just isn't enough since the game must suck for that one survivor who just wanted to have fun. This needs to be addressed and changed so people can have some sort of play against camping Leatherface. Normally I'd just move on because camping is something that's gonna be a part of this game forever but lately I'm playing against Leatherface too much and all of them are the same. They camp and the game is boring. No interaction with the killer, no boldness points just a loading bar simulator. Unfortunately, I don't have an idea how to fix this. If he was like Twins where he can't use his chainsaw while he's in the proximity of a hook I see how this would be easily abused by survivors. :/