Please check if your issue has already been reported first!

When reporting a bug, please follow the template provided, otherwise the report will be declined. The information requested is vital to allow us to correctly reproduce and then fix what you are reporting.
We have temporarily disabled Firecrackers and the Flashbang Perk due to a bug which could cause the Killer's game to crash. These will be re-enabled in an upcoming patch when the issue is resolved.

Spirit’s chase music

Spirit’s chase music doesn’t sound as “ loud “ as other killers’ chase music when being chased by her.

i don’t know if this is intentional or not but if your reasoning behind that is that it needs to be like that “ low “ for survivors to be able to hear spirit when she’s phasewalking then i’d like to reassure you that the chase music stops playing as soon as she starts phasing so it’ll purely be playing when the spirit is physically chasing you ( not in phasewalk )

1
1 votes

Pending · Last Updated