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rework bloodpoint system so it favours "skills"
since chasing and loping isnt skills why do they give you bp for that?
this is one of my most skilled games yet, i got 5 hooks and 4 kills super optimal game i didnt waste time doing non skillful plays like mindgaming and looping but yet i was given 17k bp...
even tho i face camped they did get 1 unhook and one got away since i didnt wanna eat the DS so thats my fault for not being skilled but at the end of the day this was a very skilled game... Why reward high skilled games with no bp and bad non skilled plays like 8 hooks 0 kills with more?
for everyone saying im not skilled... THE DEVS has said that looping doing gens healing chasing isnt skills THE ONLY THING THAT MATTERS is KILLS and ESCAPES from 3:40 https://youtu.be/Pw-7AiHhgkk
This is an example of a good skilled high MMR game: https://youtu.be/3Hq_jetcxTY This is what gives you MMR not chasing...
btw survivors are cry babies look what they say after you do a optimal high skilled MMR game
This is an example of a bad non skilled game (i let the last survivor go)
this game was 8 hooks 3k (i forgot to screenshot the endgame but this was 24k BP)
skilled game no chases 4k against META slaves using half meta perks and addons
how is it not skilled to get a 4k hook camping a hook camp is 120 sec a gen is 80 so you should be able to do around 4 and a half gen when im done hook camping the first guy
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Because you rushed the match you didn't do anything besides camp why would you get more BP?
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“Since looping and chasing isn’t skills” stopped reading on the spot as those two things are one of, if not the most important thing to know how to do they are very much skills, looping a killer is literally kiting, chasing survivors is one of your only ways of getting kills
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I guess you could learn something from this - hunting, chasing and looping survivors, all while defending gens, actually takes some level of skill. Camping takes none. No camping = more bloodpoints.
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but patrick said it didnt matter for mmr i sure do get 30k bp when i play nurse or blight or well i have all kilres beside artist... but i played "skilled" this game
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same answer to you... patrick said it didnt matter for mmr i sure do get 30k bp when i play nurse or blight or well i have all kilres beside artist... but i played "skilled" this game
listen yourself (from 3:40) https://youtu.be/Pw-7AiHhgkk
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no the devs says thats not skilled when i play like that i get more bloodpoint but the devs specifically said THATS NOT SKILLS
listen from 3:40 https://youtu.be/Pw-7AiHhgkk
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No you are right - you played skillful for the mmr. BP don´t matter.
If you want BP you have to play differently. For the ranks/grades - that what was called skillful in the ancient days.
There you have to play "well" and do more to level up.
If you think about it - as the actual system works you should get 32k per kill or escape and 0k for no kill / dying. As all other things don´t matter anymore.
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I mean according to a dev by playing afk pig and getting 2 kills i won. Id be all for getting my 32k bp since i won in the mmrs eyes. That's just me though.
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hehe ik :) just wanted to bring up how dumb the mmr is and that the bp system goes against their "skilled" play style
yea the old 8+ 8- system was good when i was rank 1 i actually had hard matches it was tough now you can play against rank 1s that cant loop for more than 10 seconds the old system literally worked better than the MMR and by a lot
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thats what i mean the devs made the BP system to favour non skilled gameplay looping chasing regressing / doing gens... but playing as a skilled player according to MMR doesnt give you bp ;)
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Because everybody knows that kills or deaths don´t always mean skill. But yeah - doesn´t matter. Well done - we all see how well this system works.
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ok that is true they havent said that i've been defeated
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Yeah I wouldn't go off what the devs say.
They compare DBD to hockey, which makes no sense at all.
Beside I made a post ages ago saying that skill should award more BP and bad actions shouldn't. It's fair to say people was not happy and hated my idea of not giving people unhook points if it wasnt a safe save lol
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THE DEVS has said that looping doing gens healing chasing isnt skills
No they didn't. That is what small-minded people interpreted from what was said, but it's not what they said.
Let me give you some more examples of how statements are easily misinterpreted or misrepresented to mean other than what was meant
General Public: "Black lives matter..."
Misinterpretation: "Only black lives matter..."
And another:
Statistics: "1/10 people are victims of crime"
Misinterpretation: "9/10 people are criminals"
I'm honestly embarrassed to be part of a community that so readily gets this wrong, and celebrates how wrong they are with no desire to actually pay attention and subscribe to what was actually said and meant.
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As others have stated, there is a difference between playing for points and playing for kills. Quickly killing everyone does not allow for a large accumulation of bloodpoints, and honestly it shouldn't.
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they said that they dont give a f if you do gens loop or not... you either escape or dont so you either win or don't thats what they said its complicated to take in chase time, heals unhooks gens
this is not even a good comparison its no video what they said this proves nothing? xd
"Statistics: "1/10 people are victims of crime"
"Misinterpretation: "9/10 people are criminals"
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The Bubba match? You played for kills not BP. You shouldn't get more BP for standing at the hook and not doing anything.
That would be like going to work standing around doing nothing all day and wanting more money.
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so playing really skilled shouldnt award bloodpoints but playing like a noob should?
"That would be like going to work standing around doing nothing all day and wanting more money."
no its skilled to get kills... thats what the devs said kills = skills... so me being super skilled shouldnt awar me blood points...
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Devs have never said that chases and hooks dont equal skills, Patrick was trying to give a dumbed down explanation but failed at giving an appropriate one, there's too many variables in the game and the only objective results that the game can pine down is Kills and escape.
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It's skill to get kills in a skilled way not standing at the hook and saying it's skill. I don't care what the dude said about kills and escapes = skill that's nonsenses.
Standing at the hook doing nothing shouldn't reward more BP.
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If camping must be a skill you would be very skilled , the game punished you for closing the game too fast. its fine as it. stop complaining and enjoy your games the game just reward you as you want to gameplay. short game low BP , Longer game Higher BP , iam sure you dont even know a killer can finish a game without killing everyone but 8Hook @25k BP +.
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Dowsey made a video - same topic. He plays very skillful Bubba and Pig games.
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OP has a point, MMR is supposed to measure skill based on kills and escapes getting 4 kills with 4 hooks is quite the performance, actually you cant get much better than that, he should be awarded the big prize not some meager BP amount, its like winning the 100 meter in the olympics pulverizing Usain Bolt record and then getting handed a chocolate medal instead of a gold one.
Great performances should reward great BPs.
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Standing at the hook staring at the survivor smacking them spinning around in circles waiting for them to die is not a great performances. And should not reward more Bps.
Sorry
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Thats exactly what i meant if they think kills = skills and i got 4 kills on 4 hooks why shouldnt i get rewarded for my great performace while someone with lets say 8 hooks 0 kills gets more <3
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yes kills = skills so bp should be awarded for skills xd
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no i dont think its skilled to camp but the devs do and the MMR system does kills is all that matters if you chase or not thats unrelevant but why shouldnt BP be awarded for "skills" then? 4 kills on 4 hooks should be the best you can get.
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thats what i used to think, but the devs think im skilled and so does the MMR
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yes and no but why dont they just remove the MMR system?? it doesnt work anyways.They said them self that MMR was suppose to fix stuff like you looping 5 gens then you die becasue you get hook camped... But it doesnt it does quite the opposite the gen jockey is equally as "skilled" as you looping the killer for 5 gens without a hit if both of you escape
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they could add more things into sbmm like : how many time you can handle a chase or others things like that.
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yes the point is to make survivors that die and still performed well to be able to "get rewarded" so they should take in hook count, chase time, or something else
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Also according to patrick, its if you escape or kill everyone, not the ways you got to killing everyone, BP doesn't even do ANYTHING towards your rank anymore thats almost 4 years old iirc as when BP was used to calculate skill, it was easily abused by simply farming
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they said that they dont give a f if you do gens loop or not...
No they didn't
you either escape or dont
Correct. It's an objective measurable measure of success, exactly the thing needed to determine a player's ranking
so you either win or don't
This is subject to misinterpretation. It depends on what you define as a 'win'. You might define a win as a survivor wasting enough of the killer's time that the other 3 escape, and I would agree with this. But this cannot be quantifiably measured by a system, which is why it defines a win as escape/kill for survivor/killer respectively.
thats what they said its complicated to take in chase time, heals unhooks gens
Yes, I know this. What's your point?
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Points aren't awarded for skill. They're awarded for level of match participation. Hence they're not a metric to determine a player's ranking vs other players... but it's not based on performance vs other players!
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they did say that it doesnt matter if you do gens or not... when they compared DBD to hockey LMAO
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