Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
Changes to improve the health of the game
-Boon Totems: Should work like Inner Healing. Cleansing a totem gives you a stack of your boon perks which you can then use to bless another totem. This solves many of the issues surrounding boons while maintaining there power.
-Dead hard: Invincibility needs to be removed. To balance this change you could be able to curve while in the animation, making it an actual dodge instead of press E to be untouchable
-Camping: An effect similar to camaraderie should become active when the killer has been within a radius close to the hook
-Non regression perks: To encourage players to move away from the slowdown meta, utility perks should get blanket buffs. E.g I'm All Ears could have a shorter cooldown, Brutal strength buffed to 30-40%
-Early game changes: A version of corrupt could be implemented or a slowdown to the gens in the first minute.
-Late game changes: Exit gate progress could regress