Let Survivors Disarm Hag Traps
I make this post as both a killer and survivor player. Playing Hag at Rank 1 is so braindead easy I get 4k every game because either everyone is paranoid and crouches everywhere slowing the game considerably, or they run into my traps and I go on a slugging spree. Placing traps in expected or unexpected areas doesn't matter, Survivors run into them all the same since they can barely see them, or they feel forced to trigger them because there's no other way to clear them besides a flashlight.
Comments
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It's called a Flashlight and it's your friend once you find one in a chest since if you being on in with a Hag as killer they'll bring Franklin's. Disarming is a nice idea but it'd make Hag pretty much a free win and you can already disarm them by running over them when she's chasing someone.
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You can crouch over them and they won't trigger. I think she needs less traps, reduce it to 8 at least.0
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I think they work perfectly fine as is, aside from the whole shifting the camera toward her trap when it goes off, that crap is pretty annoying.
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As if two counters were not necessary, let's add a third right?
@aarongai said:
Firstly, it doesn't make much sense how Survivors can stick their hands into bear traps and disarm them, but can't kick dirt over some mud triangles.Those mud trianlges are permeated with black magic and the Entity's power, bear traps are... bear traps.
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use your crouch button.
thank me later.1 -
Brain dead easy? She's one of the more difficult characters to master. I don't know what you're smoking. Her traps are disarmed by flashlights, the most common item in the game at high rank play. She's countered by paying attention to where she is, because unless she's running mint rag or playing aggressively (which is rare) she can only defend one area of the map at a time.
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The hag doesn't need a nerf. She's perfectly balanced the way she is. As others have said, her traps can be disarmed with flashlights. If you really want to mess with a hag player, as soon as she picks up a survivor to carry them to a hook, the other 3 survivors should run around the map triggering as many traps as possible since she can't teleport while carrying a survivor. Trust me, it sucks going from having 10 traps placed to 3 traps in a few seconds and there really isn't anything the hag can do to stop this.
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She's countered by a basic game mechanic (crouching) and a basic item (any flashlight).
Trigger traps you know of when she's picking someone up if you want to destroy them (and force the killer to waste more of their limited time resetting traps).She just got her cube and it made her okay to use. Don't try to Freddy her too.
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@aarongai said:
Firstly, it doesn't make much sense how Survivors can stick their hands into bear traps and disarm them, but can't kick dirt over some mud triangles.I am a Killer Main and it might surprise you to hear that I completely agree with you. It doesn't make sense. You're right - while we're at it, though, let's go over a few more things that make no sense:
It makes no sense for any Survivor other than Jake Park to know how to repair a generator and for all of them to be able to repair at the same speed.
Jake Park is specifically the kind of person who knows what to do with generators, but how does a botany enthusiast college student, a gambler, an athlete, a teacher, a timid office worker, a street artist, an eSports gamer, a musician, a suburban babysitter etc know what to do with generators?
non-Jake Survivors should not be able to repair generators, at least not without having Jake walking them through it - also, I feel like a generator blowing up in their face should do more than just regress progression and give a notification to the Killer, it should actually hurt them.It makes no sense for there to be four people who are all the same person, in the same match (four Claudettes, for instance), when that person was not established as having multiple twins who came with them into the Fog.
It makes no sense for any of the characters to have cosmetics - I mean, where did they even find a gypsy outfit just lying around!?
It makes no sense for a Survivor to be run through with a chainsaw, remain in one piece and upon getting rescued from a hook or healed up, that same Survivor magically has full mobility and use of their limbs with no consequences or permanent damage.
A Survivor who wasn't cut in half by something like that should at least have all kinds of scary damage - maybe even paralyzed for life from a severed spine.While we're on the subject, it also makes no sense for a Survivor to be hung from a meat hook that went through their shoulder - sometimes even lower in their chest (through where a lung or a heart might be) and be perfectly fine when taken off the hook.
Healing in this game makes no sense, either. I'm sorry, you just had a hatchet go through your skull but somebody came over and gave you a 16-second massage and you're back to normal? While we're on the subject, how does any Survivor other than Claudette (and maybe one or two of the others) know what to do to give medical assistance to anyone? How do they do it without using a first aid kit? No sense at all.
Why do Killers need to M1 hit Survivors twice? You'd think a machete going right in your shoulder would stay there or bring someone right to their knees. I'm sorry, what kind of sense does it make for a normal person to get hit with a hammer or an axe right in the head and not be a convulsing mess on the ground?
Speaking of sense, why do pallets stun Killers? Especially if they weren't dropped directly on them? You know that thing that happens when you drop a pallet and a Killer is barely touching it's furthest corner but it somehow stuns them? What the hell happened there, did it stub his toe? Why would something like that even bother a monster like the Hillbilly or an actual undead slasher?
What kind of sense does Dead Hard make? "I lunge forward, dipping my shoulder in an awkward dodge attempt" - and somehow that makes my hatchet pass through you!? What are you, Caspar the Friendly Ghost!? No, you can't magically permeate through solid objects in real life.
Also, what kind of sense does the Entity make!? Oh, there's some mysterious magic space-satan kidnapping random people and making them play the same game over and over because it "feeds" from it? And Freddy Krueger exists as well, somehow?
No sense, man. No sense at all.
.........................................................................but on a serious note, and please don't take it as an offensive expression but "git gud". Flashlights and timing are things. The more you practice and play against the Hag, the more you'll realize what the weaknessed of her traps are and how and when to counter them.
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