Visit the Kill Switch Master List for more information on this and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Helpful change for nemesis’ zombies
I don’t know if anyone else has ever thought of this before but what if you could assign your zombies to patrol a certain area? You could press the active ability button on a zombie and then press it again while aiming at a location to make them patrol that area. I think this would be extremely useful and make zombies a lot more viable because let’s be real when was the last time a zombie hit a survivor
Comments
-
1 hit me the other week. Mainly because I was messing with it tho
0 -
This would make Nemesis the King of 3-Gens.
0 -
As long as it gets them unstuck. This and/or respawning them from a distance are needed to deal with that problem.
0 -
Without bug fixes to Nemmy's zombies AI/pathfinding, maybe some kind of fail safe might be a better idea where if a zombie doesn't move from a spot it'll auto respawn
Although building on OPs idea, it'd be neat if zombies spawn hook spawn priority was changed to be closer to the killer to make 'zombie gambits' more of a strategic play than they are currently.
0