Helpful change for nemesis’ zombies

I don’t know if anyone else has ever thought of this before but what if you could assign your zombies to patrol a certain area? You could press the active ability button on a zombie and then press it again while aiming at a location to make them patrol that area. I think this would be extremely useful and make zombies a lot more viable because let’s be real when was the last time a zombie hit a survivor

Comments

  • leafninja
    leafninja Member Posts: 123

    1 hit me the other week. Mainly because I was messing with it tho

  • Aven_Fallen
    Aven_Fallen Member Posts: 16,199

    This would make Nemesis the King of 3-Gens.

  • GoshJosh
    GoshJosh Member Posts: 4,992

    As long as it gets them unstuck. This and/or respawning them from a distance are needed to deal with that problem.

  • Brokenbones
    Brokenbones Member Posts: 5,169

    Without bug fixes to Nemmy's zombies AI/pathfinding, maybe some kind of fail safe might be a better idea where if a zombie doesn't move from a spot it'll auto respawn

    Although building on OPs idea, it'd be neat if zombies spawn hook spawn priority was changed to be closer to the killer to make 'zombie gambits' more of a strategic play than they are currently.