can we do something about hook camping?, its becoming a joke....
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by the time they are at 3 gens thats THOSE 2 GENS AT THE START ARE FREE YOU GOTTA STOP THINKING THAT YOU CAN RPOTECT 5 GENS YOU CANT!!!!!!! think like this fu** 5 gens you have 3 gens at the start the 2 are bonus time, when your down to 1 gen your in trouble... (but each person on a hook is 3 survivors not doing a gen 1 on hook ur chasing one and one going for the unhook) run no way out, corrupt or gen slowdowns to buy you more time... CHOOSE YOUR CHASES CORRECTLY!!! dont chase someone thats at a super strong loop unless you want to get rid of lets say shack pallet or something like that you are gonna waste time look for a survivor at a much weaker loop. and dont chase the good looper... i have matches where i loop 4 5 gens and i get hook camped than i ask him why and they say "becasue you were good" i play with a my 3 friends they have like 100 hours at this game CHASE THEM INSTEAD!!!!!!
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Ok I misread.
Then let me answer. Because that’s how you lose gens, and ultimately how you lose the match.
Sticking around just because you think there is someone there is a bad strategy and you only fall into the Camping that is complained about which is you camp without reason. That is where it is unbalanced and it is the version they are going to fix.
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Still better to get a kill and possibly get a 2nd than to chase someone that's just gonna dh for distance to the strongest buildings in the game.
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You can chase people away from good building LMAO how many hours do you have? You need to cut them off and chase them AWAY RROM THE STRONG LOOPS... you need to choose your chases you can't just chase like a bot... if they are good leave them... if they are at a strong loop leave them
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Yes mmr says kills equals skill instead of number of hook
old emblem system discouraged camping
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That is not right in the slightest. Can you really chase people away from the disturbed ward main building or ormond main building or even swamp main buildings? Even then spending that much time zoning takes just as much time as if I were to let them get to main. And it doesn't matter if "don't chase the better person" when someone can just easily run to a main that plays itself/
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ur taking up 2 maps i didnt say EVERY MAP did i? no exactly end of discussion im not gonna read a troll comment like urs
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Troll? Ok lets talk other maps which I did not include as examples for other maps. And for the record I never claimed that you said every map.
Cowshed: you get a free path basically anywhere other than inside the corn field to main building
Father Cambells: same issue, can get to main building even though you might get hit in the process
Swamp: do I even have to mention anything here?
Storehouse: can very easily get to main building since all the loops around it have a pallet most of the time
Badham 1-5: That entire map is just a main building
Coal Tower: That map is so small main building is just another loop and even if you zone away from that they will most likely make it to shack
Dead Dawg: If you dont make it to dead dawgs main building idk what to say to you
Iron works: can most of the time get to main easily
Blood Lodge: is just huge so going for chases is already really de-incentivized
Gas Heaven: has those giant car walls.
Rancid Abattoir: you run they window to entity block everytime and is in basically the middle of the map
Red Forest: Do I even have to say anything about mothers dwelling or temple?
Eyrie of crows: maps just ormond 2.0
So far I've been able to pick at least 2 maps out of every non-liscensed realm. Which is a MAJORITY of the maps. Funny how I got labeled as a troll just because I used 3 maps as examples
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It's always from Russia.
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thats a fact xd
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Thanks i read all that when you took up more examples <3... You can still chase them away from the main buildings cant you?
do you know who fungoose is? watch him playing killer dudes IQ is ours combined x10 https://www.youtube.com/c/Fungoose
videos are old (he has started playing dbd again but not posted videos about it) but eitherway the principle is the same :)
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Idk who fungoose is but i used to watch TheMightyRoq
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If you were able to be camped that often maybe you should have run perks like deliverance, breakdown or just a stealthy build. Getting camped on the hook sucks but you should have learned from that to run different perks to prevent it or avoid it in general.
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yea but the thing is when i do run DS i dont get camped as much xd
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I definitely wouldn't want generator speeds slowed, but I've seen you both say it, before.
Really just wanted to tag you both and say that you've both said enough in the past to show that you do play both sides and understand the game.
We don't always get along, but anyone that argues against any of your points/posts with 'survivor main/killer main' rhetoric is only doing themselves and the forum a disservice - Themselves by wasting keystrokes and the forum by wasting screen space.
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+ running DS cant counter this #########
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Just gives more bloodpoints for these camped survivors.
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yea i mean i dont care if i lose or win but its annoying to spend 2 minutes on a FING hook and get 3k bloodpoints for it
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I know...that's why I think it would compensate somehow if we receive more bloodpoints for being facecamped like that. If we can't play at least gives us extra bloodpoints. That's what I ask. And this way, maybe, just maybe, survivors will stop suicide on first hook to leave the match (because let's be honest, it's boring being facamped by a bubba and they want to play the game, not to wait just to give to these 3 survivors time to finish gens).
That's my idea.
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the same thing about tunneling i paly a game where a legion tunneled ME THE WHOLE MATCH and we got out all 4 and well ofc i get 11kbloodpoints for looping like 6 7 minutes...
had one game where i did 3.5 gens and almost no looping because a teammate did that then i died by camping that game landed me at 9k bp...
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They won't be happy until they can sit down and have a picnic break between gens whilst the killer is permanently blind.
I have stopped playing survivor the wait times are too long.
Perhaps you can have lunch while you wait.
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They should just make a separate scoring category for whenever the killer is within 16m (or whatever) and call it 'Hang Time' capped at something smaller than 8k.....maybe 5k or 6k - It can tick up by whatever percent whenever the killer is in range.
Zero detriment to the killer and provides some incentive to not yeet yourself into the void.
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This right here.😀
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So when you get banned for camping you mean? The devs have put incentives into the game to chase but that doesn’t matter since a lot of killers will just be like “I’m not good enough to win so I’m just gonna camp one guy to secure one kill”.
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Its not possible to get banned for camping? It has been said in a past Q&A that they wont ban for camping or tunneling. Also I don't see these so called "incentives" to go for chases other than bp which I already get more of when I play killer compared to survivor.
Funny how people always say "well you're not good" its more like... the amount of effort I put into chases to be out perked in most of them where it makes my skill irrelevant is what happens most of the time. And after that it's just no worth it to keep going for chases as they bought enough time to get a gen to complete before you get to it (excluding the obvious killers) to use pop.
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i know that u havent played dbd for long but when you have 5000 6000 hours like me you will get why camping isnt valid at all.... u lose all PRESSURE ALL PRESSURE and good teammates will save and you get 0 kills at best 1 super rare occasions run slowdown as usual corrupt no way out buys you extra time too
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Give them MMR points for every survivor escaping, that would make camped survivors hang on to help the team.
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Lmao well yeah basement bubba is in a league of its own
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damn, can't believe people here actually try to reason for camping lmao
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