We have temporarily disabled The Houndmaster (Bone Chill Event queue) and Baermar Uraz's Ugly Sweater Cosmetic (all queues) due to issues affecting gameplay.

Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
The Dead by Daylight team would like your feedback in a Player Satisfaction survey.

We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.

Access the survey HERE!

Losing pips / wasted time due to others is a long-standing QOL issue that needs addressed

There is a fundamental QOL problem that really needs to be addressed: you should not lose pips due to the actions of others, and wasted time (i.e. and AFK killer match) should be compensated better. If a killer is AFK, or does poorly, all of the survivors are effectively penalized due to lack of opportunity to get points. If a killer hooks you and just camps you or no one unhooks you, you die and thus unfairly lose the opportunity for more points. I just lost a pip due to someone else's poor judgement in a match, for example.

None of these scenarios are fun, and they all unfairly penalize a survivor due to the actions of others. It doesn't feel good and kills the fun. I don't know what the best "fix" is, but it really puts a damper on the experience of playing this game.

Comments

  • sizzlingmario4
    sizzlingmario4 Member Posts: 7,005

    Depipping just shouldn’t exist at all anymore, period. It’s unnecessary now that ranks aren’t used for matchmaking.