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A few QOL changes for Killers.

ChesterTheMolester
ChesterTheMolester Member Posts: 2,771
edited November 2018 in Feedback and Suggestions
Hag: Holding the teleport key instantly teleports you to the next triggered trap (no more button mashing during chase)

Trapper: Pickup vaccuum for grabbing traps increased.

Leatherface: The chainsaw stops progress for half a second before you put it away (no more 99% cancels).

Wraith: Uncloaking stops progress for half a second before canceling.

Comments

  • Master
    Master Member Posts: 10,200

    Hag: agreed

    Trapper: I hate doing that, but they need to rework the whole trap hitbox stuff

    Leatherface: not sure how the suggestion affects 99% cancels^^

    What does "stop progress for half a second before canceling" mean? I dont get it :lol:

  • ChesterTheMolester
    ChesterTheMolester Member Posts: 2,771
    Master said:

    Hag: agreed

    Trapper: I hate doing that, but they need to rework the whole trap hitbox stuff

    Leatherface: not sure how the suggestion affects 99% cancels^^

    What does "stop progress for half a second before canceling" mean? I dont get it :lol:

    For LF and Wraith its basicly a small window where you can  retap the ability key to continue your uncloak/chainsaw meter and hopefully not ######### up as often as i do.
  • Wolf74
    Wolf74 Member Posts: 2,959

    -Trapper: reset traps without picking them up before

    -Freddy: being able to pick dying survivor up, even when they recieve healing

    -Huntress: gimme a crosshair^^

    -Leatherface: remove the slowdown while revving his saw.

    -Myers: Bring back EW1 bloodlust (it was a mistake to remove that)

  • George_Soros
    George_Soros Member Posts: 2,270
    Wolf74 said:

    -Trapper: reset traps without picking them up before - a big YES

    -Freddy: being able to pick dying survivor up, even when they recieve healing - an even bigger YES

    -Huntress: gimme a crosshair^^ - only through my cold, dead body. She's good enough where she is.

    -Leatherface: remove the slowdown while revving his saw. - Wouldn't it be too much?

    -Myers: Bring back EW1 bloodlust (it was a mistake to remove that) - no idea.

    That's my take on this.
  • Wolf74
    Wolf74 Member Posts: 2,959

    @George_Soros said:
    Wolf74 said:

    -Trapper: reset traps without picking them up before - a big YES

    -Freddy: being able to pick dying survivor up, even when they recieve healing - an even bigger YES

    -Huntress: gimme a crosshair^^ - only through my cold, dead body. She's good enough where she is.

    -Leatherface: remove the slowdown while revving his saw. - Wouldn't it be too much?

    -Myers: Bring back EW1 bloodlust (it was a mistake to remove that) - no idea.

    That's my take on this.

    ok, so we agree on Trapper and Freddy.^^

    For Huntress, it is just me sucking at throwing hatchets.^^

    Leatherface is really in need of some decent buff and right now you basically have to piggyback ride any survivor you want to hit with the chainsaw and all his add ons that should increase his odds are garbage.

    And Myers was really a bad move to remove bloodlust, good looper can deny stalking for to long now and add ons that keep Myers in EW1 for the whole game are now basically trashed without bloodlust.