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Sole Survivor Improvement
My idea for the perk change:
As more of your friends fall to the Killer, you become shrouded in isolation and the Killer's Aura-reading abilities towards you are disrupted.
Each time a Survivor other than yourself is no longer in the trial, Sole Survivor activates for the next 40/50/60 seconds:
- Your Aura will not be shown to the Killer if they attempt to read it.
- You leave no Scratch Marks.
When you are the last remaining Survivor, Sole Survivor activates for the rest of the trial.
The duration might feel insane but it's active only twice. The third time doesn't feel that big of a deal cuz it's only find hatch or try gate. Keep in mind that it activates even if survivor DCs.
Comments
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The only issue is the permanent scratch marks as this makes you hard to track if your not injured. How many killers find a survivor before the hatch because of the scratch marks.
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It's still kinda RNG when it comes to hatch spawn. I find survivor chasing him down before finding hatch a bit rare situation, since you could see more often the situations when either you or survivor would find the hatch first.
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And one more, apart from the challenges we have, this kind of situation also can be already included as a victory for the killer. So permanent sratch marks are nor really that big of a deal here. Remember that you may also try to find the survivor in other ways:
- Birds flying off
- Loud noise notifications
- When nearby, survivors leaving sounds
- When injured, pools of blood.
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