The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Buff suggestion for Sadako

Percival_nxs
Percival_nxs Member Posts: 193
edited April 2022 in Feedback and Suggestions

You should make it so that she can go through walls (this change does not apply on parts of the map such as hills, stairs and floors) when she is demanifested.

This way it will be easier to carry out surprise attacks and above all she will also acquire a semi-antiloop power.

Comments

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    That would be OP. Any loop? Gone. Any jungle gym? Gone. Any T walls? Gone.

    I would rather this:

    1) Remove that stupid lullaby

    2) Reduce the cooldowns for her TVs

    3) Make Condement not a joke status effect.

  • Valik
    Valik Member Posts: 1,274

    I'd love for her to be able to walk through pallets and vaults specifically, that would make sense and be a lot more specific.


    Also, yes - remove the Lullaby.


    In addition. TV's should never shut off by themselves or through her power. Survivors should basically be forced to carry tapes if they want to disable TVs, which would also encourage them to interact with condemnation.

  • IlliterateGenocide
    IlliterateGenocide Member Posts: 6,028

    I want her to have an actual chase power.

    She has no power other then teleport, that is all her power is.

  • pizzavessel15
    pizzavessel15 Member Posts: 534

    make it so she can go through walls and stuff however when going through the animation to manifest she can no longer do that until she stops the animation and is completely demanifested again

  • sickdeathfiend
    sickdeathfiend Member Posts: 140

    I'd make her chase power a debuff that causes the survivor's movement speed to get slower and slower while in Sadako's los. They would hear their own heart beat faster and louder while giving them a unique run/walk animation(like she's giving them a heart attack). This debuff builds up faster and decays more slowly the more they are condemned as well.

    I would also make Sadako's base movement speed slower to match her creepy movement from the movies, but she would sporadically teleport forward like mini blinks similar to her demanifested animations.

  • Chocolate_Cosmos
    Chocolate_Cosmos Member Posts: 5,735

    No. That would make her more cluncky and unfun to play.

  • Cameragosha
    Cameragosha Member Posts: 630

    Please give her being able go to through pallet and wall.

  • mizark3
    mizark3 Member Posts: 2,253

    How about Haste equal to highest chased Survivor Condemnation stacks? If you enter chase with 2 survivors, say Jake with 3 stacks, and Meg with 5, both on the same gen then you gain 5% Haste when entering chase with both. Then say you go after Jake and Meg loses chase, your Haste drops to 3%.

    Now to prevent this from being too oppressive you do not gain this Haste bonus when in a chase with any fully Condemned survivor. You could still have NOED/PWYF/other speed boost, as well as your TV exit speed boost, just not the new Condemnation speed boost.

    I feel this would give her a much needed chase boost. This also makes Survivors much more likely to interact with TVs to drop their stacks, giving innate slowdown for 1v4.