Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
Assuming Dead hard was nerfed, which perk will replace it: Sprint burst or Overcome?
Comments
-
It be a sort of built in anti tunneling. And besides bt is the only endurance most people are going to be effect with.
0 -
Probably sprint burst once more people learn how to use it to its full potential we'll probably be seeing sprint burst nerf posts within the year
1 -
I can't wait until Dead Hard is nerfed and then everyone will complain how Sprint Burst will take over the game.
2 -
Thing does like this.
Perk A 1st place, Perk B 2nd place. People use Perk A because its the best, plus the long time of using Perk A make players know how to use it better to the point the other side cant counter play. Perk A gets complained.
Perk A nerfed down, Perk B become the 1st place. People use Perk B because its the best, plus the long time of using Perk B make players know how to use it better to the point the other side cant counter play. Perk B gets complained.
...so on.
1 -
Because I don’t have fun walking all the game.
0 -
If you’re walking all game to preserve Sprint Burst, you’re using it wrong.
0 -
Neither.
The only reason DH is in the meta is because it is incredibly easy, guarantees value, and has an inordinate and extremely favorable time variable. (One survivor can waste additional 40 seconds of the killer's time in a match easily using this perk alone)
In its absence, it will not be replaced with an Exhaustion perk, but a value perk.
Prove Thyself, for instance, can shave a massive amount of time off of generators - if DH falls, Genrushing may become the new meta.
In truth - someone somewhere is going to find the cheeky 'Easy' combo that makes a lame perk into a meta perk when DH falls from grace.
SB may rise to the occasion, sure, but I don't buy it. The perk simply does not save enough time for the Survivor team to secure its throne as the prince to DeadHard's meta throne.
0 -
Until you get the dead hard players using it.
0 -
this is normal, there are already people complaining about the 4% of hooks, if it depends on some players, they would want them to decrease to 3 survs in matches
0 -
I don't think DH will be nerfed to the point of being unusable, DS nurse and spirit also had nerfs, and even so they are usable, I think it will have a nerf that prevents the perk from being abused, but i doubt that it stops being a good perk
0 -
None. Dead Hard gets buffed.
0 -
Dead hard will probably never get nerfed as we’ll then have to listen to entitled survivor mains complaining to bhvr that they ruined the game by nerfing dead hard and threatening to leave the game.
but if it ever did happen then definitely sprint burst.
0 -
DH is not really difficult to use. Just press E to get to the pallet or vault and extend the chase.
0 -
Would use SB every time but can't always find it on each character so it's DH for me.
0